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Hell hog: Difference between revisions

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imported>Qqqqwe2
m update to cv https://github.com/crawl/crawl/commit/b15b5f7f7da670772d15258b67a9f1543ebffe05
imported>Hordes
 
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==Useful Info==
==Useful Info==
'''Hell hogs''' are fast and irritating [[demonic]] beasts that spit [[Fireball]] at you as they charge into melee. Unlike delicious mortal [[hog]]s, hell hogs are inedible. They appear in large bands in the depths of [[the Abyss]], [[Pandemonium]], and [[Gehenna]].
'''Hell hogs''' are fast and irritating [[demonic]] beasts that constantly spit [[Fireball]] at you. They appear in large bands in the depths of [[the Abyss]], [[Pandemonium]], and [[Gehenna]].


{{monster spells}}
{{monster spells}}


==Tips & Tricks==
==Tips & Tricks==
*Fire resistance and decent [[AC]] will help mitigate the damage of their Fireballs. Considering that hell hogs tend to run in packs and have no qualms about blowing themselves or other monsters up, though, you'll probably be eating several Fireballs over the course of the fight, so taking them all out quickly is generally a good idea. Area-of-effect attacks or a tight corridor are useful here.
*Hell hogs are relatively weak for the areas they spawn in. Still, if you lack [[fire resistance]], don't underestimate them. Hell hogs usually run in packs, where each hell hog can launch a 3d20 Fireball every turn. If you don't resist fire, this damage can add up really quickly. Area-of-effect attacks or a tight corridor are useful here.
**[[Ignition]] is totally useless against them. [[Fire Storm]], however, still does enough irresistible damage to one or two-shot them.
**Hell hogs have no qualms about blowing themselves or other monsters up with Fireballs.
*Hell hogs are fairly non-threatening in comparison to other creatures that can be found in the same places they appear in. However, Fireballs are [[loud]], so fights with hell hogs will likely attract attention from other monsters that may be significantly harder to deal with.
**[[Ignition]] and [[Fireball]] are totally useless against them. [[Fire Storm]], however, still does enough irresistible damage to one or two-shot them at decent power.
**With rF+ and decent AC, you won't take much damage, but you should still try to deal with them quickly. Their Fireballs are [[loud]], so hell hogs can attract other (likely harder) enemies.


== History ==
== History ==
*Prior to [[0.28]], hell hogs only had rF++.
*Prior to [[0.28]], hell hogs only had rF++.
*Prior to [[0.18]], hell hogs had [[Sticky Flame]] instead of [[Fireball]].
*Prior to [[0.18]], hell hogs had [[Sticky Flame]] instead of [[Fireball]].

Latest revision as of 03:56, 13 March 2024

Version 0.31: This article may not be up to date for the latest stable release of Crawl.
An extremely large and aggressive swine, bred in Hell, whose breath burns its foes to ash.

Useful Info

Hell hogs are fast and irritating demonic beasts that constantly spit Fireball at you. They appear in large bands in the depths of the Abyss, Pandemonium, and Gehenna.

Spells

Tile Name Damage Range Flags
Fireball 3d20 5 Natural flag,
Breath flag

Tips & Tricks

  • Hell hogs are relatively weak for the areas they spawn in. Still, if you lack fire resistance, don't underestimate them. Hell hogs usually run in packs, where each hell hog can launch a 3d20 Fireball every turn. If you don't resist fire, this damage can add up really quickly. Area-of-effect attacks or a tight corridor are useful here.
    • Hell hogs have no qualms about blowing themselves or other monsters up with Fireballs.
    • Ignition and Fireball are totally useless against them. Fire Storm, however, still does enough irresistible damage to one or two-shot them at decent power.
    • With rF+ and decent AC, you won't take much damage, but you should still try to deal with them quickly. Their Fireballs are loud, so hell hogs can attract other (likely harder) enemies.

History