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Hammer: Difference between revisions

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imported>MoogleDan
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imported>NormalPerson7
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''This page is about the Hammer [[Weapon|weapon]]. For the card, see [[Deck of destruction#Hammer card|Hammer card]].''
{{version033}}
''This page is about the [[weapon]]. For the obsolete card, see [[Hammer card]].''
{{weapon
|name      = Hammer
|cost      = ?
|skill    = Maces & Flails
|damage    = 8
|accuracy  = +3
|basedelay = 14 (140%)
|mindelay  = 7 at skill 14
|hands    = 1H
|size      = Little
|ranged    = No
|acquirement = ?
}}
{{flavour|A blunt striking weapon, essentially equivalent to a mace.


----
"The hammah that John Henry swung,<br>
It weighed over nine poun',<br>
He broke a rib in his left han' side,<br>
And his intrils fell on the groun',<br>
And his intrils fell on the groun'."
-Onah L. Spencer, _John Henry_. Early 20th cent.}}
{{crawlquote|This weapon falls into the [[Maces & Flails]] category. It is a one handed weapon, and it is better for the strong.}}
The '''hammer''' is a novelty weapon with the same stats as a [[mace]]. It can be found in a few [[vault]]s, most notably [[Crazy Yiuf|Crazy Yiuf's]] cottage. [[Forgewright]]s begin the game with a +0 hammer.
{| class="prettytable" style="border:none; margin:auto; padding:0; text-align: center"
! || Image
|-
| '''Mundane''' || [[File:Hammer1.png]]
|-
| '''Magical''' || [[File:Hammer2.png]]
|-
| '''Artifact''' || [[File:Hammer3.png]]
|}
==History==
{{weapon
{{weapon
  |name = Hammer
  |name = Hammer
Line 7: Line 46:
  |damage = 7
  |damage = 7
  |accuracy = +3
  |accuracy = +3
  |basedelay = 130%
  |basedelay = 13 (130%)
|mindelay = 6 at skill 12
  |hands = 1H
  |hands = 1H
  |ranged = No
  |ranged = No
Line 14: Line 54:
  |acquirement = ?
  |acquirement = ?
}}
}}
 
*Hammers were reintroduced as [[0.29]], using the same stats as a mace. Their original stats are listed here.
{{flavour|The kind of thing you hit nails with, adapted for battle.}}
*Hammers were removed in [[0.17]].
 
*Prior to [[0.13]], hammers were ordinary weapons which you could find randomly generated throughout the Dungeon.
{{crawlquote|This weapon falls into the [[Maces & Flails]] category. It is a one handed weapon, and it is better for the strong.}}
 
Although it has high accuracy, the low damage output of the '''hammer''' makes it a poor choice after the earliest floors. Keep an eye out for a good [[mace]], [[morningstar]], or [[spiked flail]] to replace it. Even a [[whip]] is often a better weapon, particularly if it has a brand such as [[electrocution]].
 
 
{| class="prettytable" style="border:none; margin:auto; padding:0; text-align: center"
! || Common || Dwarven || Orcish
|-
| '''Mundane''' || [[File:Hammer 1.png]] || [[File:Dwarven hammer 1.png]] || [[File:Orcish hammer 1.png]]
|-
| '''Magical/Artifact''' || [[File:Hammer 2.png]] || [[File:Dwarven hammer 2.png]] || [[File:Orcish hammer 2.png]]
|}
 


{{weapons}}
{{weapons}}
[[Category:Maces & Flails]]
[[Category:Maces & Flails]]

Latest revision as of 21:32, 5 May 2025

Version 0.33: This article may not be up to date for the latest stable release of Crawl.

This page is about the weapon. For the obsolete card, see Hammer card.

Name Hammer
Skill Maces & Flails
Damage 8
Accuracy +3
Base delay (%) 14 (140%)
Min delay 7 at skill 14
Hands 1H
Size Little
Ranged? No
A blunt striking weapon, essentially equivalent to a mace.

"The hammah that John Henry swung,
It weighed over nine poun',
He broke a rib in his left han' side,
And his intrils fell on the groun',
And his intrils fell on the groun'."

-Onah L. Spencer, _John Henry_. Early 20th cent.

This weapon falls into the Maces & Flails category. It is a one handed weapon, and it is better for the strong.

The hammer is a novelty weapon with the same stats as a mace. It can be found in a few vaults, most notably Crazy Yiuf's cottage. Forgewrights begin the game with a +0 hammer.

Image
Mundane
Magical
Artifact

History

Name Hammer
Skill Maces & Flails
Damage 7
Accuracy +3
Base delay (%) 13 (130%)
Min delay 6 at skill 12
Hands 1H
Size ?
Ranged? No
  • Hammers were reintroduced as 0.29, using the same stats as a mace. Their original stats are listed here.
  • Hammers were removed in 0.17.
  • Prior to 0.13, hammers were ordinary weapons which you could find randomly generated throughout the Dungeon.
Weapons
Axes Battleaxe • Broad axe • Executioner's axe • Hand axe • War axe
Maces & Flails Club • Demon whip • Dire flail • Eveningstar • Flail • Giant club • Giant spiked club • Great mace • Mace (Hammer) • Morningstar • Sacred scourge • Whip
Long Blades Demon blade • Double sword • Eudemon blade • Falchion • Great sword • Long sword • Scimitar • Triple sword
Polearms Bardiche • Demon trident • Glaive • Halberd (Scythe) • Partisan • Spear • Trident • Trishula
Ranged Weapons Arbalest • Hand cannon • Longbow • Orcbow • Shortbow • Sling • Triple crossbow
Short Blades Dagger • Quick blade • Rapier • Short sword
Staves Lajatang • Magical staff • Quarterstaff
Throwing Boomerang • Dart • Javelin • Large rock • Stone • Throwing net
Contents