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Guardian sphinx: Difference between revisions

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{{version-trunk}}
{{version033}}
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{{monster info}}


==Useful Info==
==Useful Info==
'''Guardian sphinxes''' are the strongest lategame "sphinx" monsters that have better defences and scarier spells. They appear occasionally in [[Vaults]]:1-4, [[Depths]], in [[Crypt]] vaults, and in [[the Tomb]]:1 main area entrance. Also, they generate wearing [[cloak]]s.
'''Guardian sphinxes''' are beefy spellcasting hybrids with many [[willpower]]-checking spells, but also deal respectable melee damage and move quickly. They can be found in the [[Vaults]], the [[Depths]], and in front of the [[Tomb]]:1 entrance.


{{monster spells}}
{{monster spells}}
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==History==
==History==
{{CBA|0.33|guardian sphinxes will be added to the game, replacing regular [[sphinx]]es.}}
*Guardian sphinxes were added in [[0.33]], replacing regular [[sphinx]]es.

Latest revision as of 16:19, 18 June 2025

Version 0.33: This article may not be up to date for the latest stable release of Crawl.
This page is a stub. You could probably expand this page should you wish to do so.
guardian sphinx H 
HP 71-144
HD 18
XP 1729
Speed 12
AC 11
EV 6
Will 80
Attack1 30 (bite: plain)


Attack2 15 (claw: plain)


Attack3 15 (claw: plain)


Resistances None
Vulnerabilities None
Habitat Land
Intelligence Human
Uses Starting equipment
Open doors
Holiness Natural
Size Giant
Type sphinx, guardian sphinx
Flags See invisible
Flying
Speaks
Warm-blooded
A fearsome aged hybrid with a woman's head, a lion's body, and the wings of an eagle. It solemnly guards the temples and treasures of the Dungeon with a multitude of mind-clouding maledictions.

“The Second Coming! Hardly are those words out
When a vast image out of Spiritus Mundi
Troubles my sight: somewhere in sands of the desert
A shape with lion body and the head of a man,
A gaze blank and pitiless as the sun,
Is moving its slow thighs, while all about it
Reel shadows of the indignant desert birds.”
-W. B. Yeats, "The Second Coming". 1920.

Useful Info

Guardian sphinxes are beefy spellcasting hybrids with many willpower-checking spells, but also deal respectable melee damage and move quickly. They can be found in the Vaults, the Depths, and in front of the Tomb:1 entrance.

Spells

Tile Name Damage Range Flags
Confuse — LOS Wizard flag
Slow — LOS Wizard flag
Paralyse — LOS Wizard flag
Smiting 7-17 LOS Wizard flag

Tips & Tricks

History

  • Guardian sphinxes were added in 0.33, replacing regular sphinxes.