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| The [[good gods]] are three gods of ''Dungeon Crawl'''s pantheon who are allied together in the fight against evil: [[Zin]] the Law-Giver, [[the Shining One]], and [[Elyvilon]] the Healer.
| | #REDIRECT [[Good gods]] |
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| == Characteristics ==
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| The good gods, being allies, have several features in common:
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| *A strict code of conduct to which followers must abide.
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| *Hatred for all [[evil]] monsters, gods, weapons, and magic ([[Necromancy]]).
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| *No [[divine retribution]] for leaving their religion or converting to another god, unless it is [[evil]].
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| *A chance, based on [[piety]], to make holy beings you encounter neutral towards you.
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| *Several defensive and protective powers granted to their followers, requiring the training of [[Invocations]].
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| *Good gods may intervene to save your life on an otherwise fatal blow.
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| *Undead [[species]] and [[demonspawn]] are not allowed to worship a good god.
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| ==Code of conduct==
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| The good gods share a code of conduct. Common elements across all three are:
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| *No drinking of [[blood]].
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| *No [[cannibalism]].
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| *No [[Necromancy]].
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| *No [[unholy]] items.
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| *No attacking holy beings.
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| Each god has additional requirements based on their likes and dislikes:
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| *[[Zin]] hates [[chaotic|chaos]] and [[mutation]]s, but rewards selfless donations of [[gold]], even taking a [[tithe]] from the gold followers pick up.
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| *[[The Shining One]] demands honourable combat and the slaying of [[undead]] and [[demon]]s. The Shining One also appreciates followers scouring the world to encounter its denizens and determine whether they must be purged of evil.
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| *[[Elyvilon]] preaches a creed of pacifism and prefers that you [[pacify]] monsters instead of killing them. Sacrificing weapons, especially evil ones, will also earn the Healer's favour.
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| See each god's page for more details.
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| [[Category:Gods]] [[Category:Religion]] [[Category:Good Gods]]
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