Goblin: Difference between revisions
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{{monster info}} | |||
==Useful | ==Useful Info== | ||
'''Goblins''' are one of the first humanoid monsters you can find. Fresh, D:1 characters may have problems against them. Goblins generate with either a [[club]] or [[dagger]], though they can pick up other items from the ground. Starting from D:2, goblins have a 1/12 chance to spawn with a [[sling]]. | |||
==Tips & Tricks== | |||
*Goblins are stronger than the likes of [[kobold (monster)|kobolds]] and [[rat]]s. If you have a choice, avoid fighting a goblin as your first enemy - try to get XP from easier prey, first. | |||
*Pay attention to their equipment. A wandering goblin can pick up items that you haven't seen from the floor. They could be wielding a dagger of [[electrocution]] or a [[sling]]. Even the likes of [[scale mail]] can turn goblins into a much greater threat (for a D:1 enemy). | |||
*If you find a mass of goblins and [[hobgoblin]]s on D:2-4, it's likely that [[Robin]] is around. | |||
== | ==History== | ||
*In [[0.27]], the hidden weapon penalties for monsters were removed, so all monsters now attack faster and hit harder with weapons. To compensate, goblins' base damage was nerfed (4 -> 1), though they always generate with a weapon. | |||
[[Category:Goblin]] | |||
Latest revision as of 20:37, 15 March 2024
Version 0.31: This article may not be up to date for the latest stable release of Crawl.
| goblin g | |
|---|---|
| HP | 2-6 |
| HD | 1 |
| XP | 1 |
| Speed | 10 |
| AC | 0 |
| EV | 12 |
| Will | None |
| Attack1 | 1 (hit: plain)
|
| Resistances | None |
| Vulnerabilities | None |
| Habitat | Land |
| Intelligence | Human |
| Uses | Weapons & armour Starting equipment Open doors |
| Holiness | Natural |
| Size | Small |
| Type | goblin, goblin |
| Flags | Speaks Warm-blooded |
| A short, impatient and unfriendly humanoid. Goblins first appeared only a few years ago, but are now remarkably numerous. Sadly, no number of raucous goblin parties will put them in a welcoming mood toward adventurers.
“Swish, smack! Whip crack! |
Useful Info
Tips & Tricks
- Goblins are stronger than the likes of kobolds and rats. If you have a choice, avoid fighting a goblin as your first enemy - try to get XP from easier prey, first.
- Pay attention to their equipment. A wandering goblin can pick up items that you haven't seen from the floor. They could be wielding a dagger of electrocution or a sling. Even the likes of scale mail can turn goblins into a much greater threat (for a D:1 enemy).
- If you find a mass of goblins and hobgoblins on D:2-4, it's likely that Robin is around.
History
- In 0.27, the hidden weapon penalties for monsters were removed, so all monsters now attack faster and hit harder with weapons. To compensate, goblins' base damage was nerfed (4 -> 1), though they always generate with a weapon.