Glass: Difference between revisions
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'''Glass''' is an [[ego]] exclusive to [[orb]]s. It grants a chance to inflict the [[Vitrify]] status when damaging enemies. For players with the orb, the chance is <code>8 + 2*[[Evocations]]</code>%. Duration depends on Evocations skill. | '''Glass''' is an [[ego]] exclusive to [[orb]]s. It grants a chance to inflict the [[Vitrify]] status when damaging enemies. For players with the orb, the chance is <code>8 + 2*[[Evocations]]</code>%. Duration depends on Evocations skill. | ||
==Strategy== | |||
This ego synergizes heavily with damage over time effects, like [[poison]], [[Sticky Flame]], and [[Freezing Cloud]], as every instance of damage has a chance to inflict Vitrify. | |||
==History== | ==History== | ||
*Glass was added in 0.34. | *Glass was added in 0.34. | ||
{{orb}} | |||
Latest revision as of 21:51, 5 February 2026
Version 0.34: This article is up to date for the latest stable release of Dungeon Crawl Stone Soup.
| It may vitrify nearby enemies when they take damage. Evocations skill increases the likelihood and duration of vitrification. |
Glass is an ego exclusive to orbs. It grants a chance to inflict the Vitrify status when damaging enemies. For players with the orb, the chance is 8 + 2*Evocations%. Duration depends on Evocations skill.
Strategy
This ego synergizes heavily with damage over time effects, like poison, Sticky Flame, and Freezing Cloud, as every instance of damage has a chance to inflict Vitrify.