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Frozen: Difference between revisions

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imported>MoogleDan
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{{flavour|You are covered in ice, and your movement speed is reduced.}}


'''Frozen''' is a [[status effect]] which increases its victim's [[movement]] delay by 4 for its duration, leaving their action speed unaffected. This makes escape significantly more difficult, and makes maneuvering around the battlefield significantly more costly.
'''Frozen''' ('''encased in ice''') is a [[status effect]] that increases [[movement]] delay; it does not impact any other type of action. Players take 50% more time to move, while monsters take 100% more time to move. The duration of the effect is 3-5 turns. This status is not impacted by cold resistance.


Frozen can be inflicted by:
Frozen can be inflicted by:
*Hitting enemies with [[Qazlal Stormbringer]]'s [[cold]]-elemental Upheaval ability.
*[[Qazlal Stormbringer]]'s [[cold]]-elemental Upheaval ability.
*Getting hit by the [[Flash Freeze]] spell.
*The [[Glaciate]] spell.
*The [[Flash Freeze]] spell.
*The [[Creeping Frost]] spell.
*The [[Hoarfrost Bullet]] from [[Hoarfrost cannon]] spell


==History==
==History==
Frozen was added in [[0.14]].
*Prior to [[0.32]], Frozen increased movement delay by 0.3 [[decaAut]] for all creatures (instead of a % increase), and the status only lasted for 2-4 turns.
*Frozen was added in [[0.14]].

Latest revision as of 20:42, 18 October 2025

Version 0.33: This article may not be up to date for the latest stable release of Crawl.
You are covered in ice, and your movement speed is reduced.

Frozen (encased in ice) is a status effect that increases movement delay; it does not impact any other type of action. Players take 50% more time to move, while monsters take 100% more time to move. The duration of the effect is 3-5 turns. This status is not impacted by cold resistance.

Frozen can be inflicted by:

History

  • Prior to 0.32, Frozen increased movement delay by 0.3 decaAut for all creatures (instead of a % increase), and the status only lasted for 2-4 turns.
  • Frozen was added in 0.14.
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