Foul Stench: Difference between revisions
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|1||[[ | |1||When damaged in melee, 10% chance to release a [[cloud]] of [[miasma]]. You are immune to miasma.||You may rarely emit foul miasma when damaged in melee. | ||
|- | |- | ||
|2|| | |2||Chance of releasing miasma increased to 25%.||You sometimes emit foul miasma when damaged in melee. | ||
|- | |||
|3||Chance of releasing miasma increased to 40%.||You frequently emit foul miasma when damaged in melee. | |||
|- | |- | ||
| colspan="3" | | | colspan="3" | | ||
Clouds of miasma are placed at the attacker's location and last for 5 to 10 turns. | |||
|- style="font-style:italic;" | |- style="font-style:italic;" | ||
| colspan="3" | | | colspan="3" | | ||
[[Good mutation]], [[Demonspawn mutation]] | |||
|} | |} | ||
<noinclude> | |||
==History== | |||
Prior to [[0.27]], tier 1 only provided rot resistance, and tier 2 and 3 had a chance of causing [[sickness]] as well as miasma, but only activated after taking a strong hit. | |||
Prior to [[0.16]], this was a 3-tier mutation. Tier 1 gave [[Saprovore]] 1, while tiers 2 and 3 resembled the current tiers 1 and 2 with the addition of [[rot]] resistance. | |||
</noinclude> | |||
[[Category:Mutations]] | |||
[[Category:Good Mutations]] | |||
[[Category:Demonspawn Mutations]] | |||
Latest revision as of 19:20, 25 September 2021
| Rank | Effect | Flavor |
| 1 | When damaged in melee, 10% chance to release a cloud of miasma. You are immune to miasma. | You may rarely emit foul miasma when damaged in melee. |
| 2 | Chance of releasing miasma increased to 25%. | You sometimes emit foul miasma when damaged in melee. |
| 3 | Chance of releasing miasma increased to 40%. | You frequently emit foul miasma when damaged in melee. |
|
Clouds of miasma are placed at the attacker's location and last for 5 to 10 turns. | ||
History
Prior to 0.27, tier 1 only provided rot resistance, and tier 2 and 3 had a chance of causing sickness as well as miasma, but only activated after taking a strong hit.
Prior to 0.16, this was a 3-tier mutation. Tier 1 gave Saprovore 1, while tiers 2 and 3 resembled the current tiers 1 and 2 with the addition of rot resistance.