Evasion (brand): Difference between revisions
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imported>Spudwalt Added a note about running away; more EV is good for that, right? |
imported>Kenreth removed in 0.19 |
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{{ | {{obsolete}} | ||
{{flavour|It affects your evasion (+5 to EV)}} | {{flavour|It affects your evasion (+5 to EV)}} | ||
'''Evasion''' is a [[brand]] that [[ranged | '''Evasion''' is a [[brand]] that [[ranged weapons]] may have which grants the player +5 [[EV]]. Although this may help you survive battles with other ranged monsters and can prove useful should you need to flee, it is generally preferable to have a brand that helps you deal extra damage in combat. | ||
==History== | |||
The evasion brand was removed in [[0.19]] | |||
{{brands}} | {{brands}} | ||
[[Category:Brands]] | [[Category:Brands]] | ||
Latest revision as of 18:10, 10 February 2017
Obsolete: This article refers to an aspect of the game which has been removed. It is retained for historical reference only.
| It affects your evasion (+5 to EV) |
Evasion is a brand that ranged weapons may have which grants the player +5 EV. Although this may help you survive battles with other ranged monsters and can prove useful should you need to flee, it is generally preferable to have a brand that helps you deal extra damage in combat.
History
The evasion brand was removed in 0.19
| Brands | ||
|---|---|---|
| Melee weapons | General | Antimagic • Chaos • Distortion • Draining • Electrocution • Flaming • Freezing • Heavy • Holy wrath • Pain • Protection • Reaching • Spectral • Speed • Vampiric • Venom |
| Weapon type | Devious • Valour • Concussion • Sundering • Entangling • Rebuke | |
| Artefact | Curare • Deathbane • Dragon slaying • Reaping • Silver | |
| Launchers | Antimagic • Chaos • Draining • Electrocution • Flaming • Freezing • Heavy • Holy wrath • Penetration • Speed | |
| Throwing weapons | Atropa • Curare • Datura • Disjunction • Poisoned • Silver | |