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Engulf: Difference between revisions

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imported>Ge0ff
m clarify that not all movement breaks engulf
imported>Hordes
de-CBA
 
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{{version030}}
{{version033}}
'''Engulf''' is a status effect which makes the victim unable to breathe. Engulfed creatures are [[silence]]d and take [[asphyxiation]] damage each turn. It ends when either the engulfer or the victim moves away, or when the engulfer is killed.
'''Engulf''' is a status effect which makes the victim unable to breathe. Engulfed creatures are [[silence]]d and take [[asphyxiation]] damage each turn. It ends when either the engulfer or the victim moves away, or when the engulfer is killed.


Only targets of the same size (or smaller) of the engulfer can be engulfed. [[Insubstantial]] monsters, [[list of jellies|jellies]], and [[spiny]] monsters are immune to engulfing. Players that are [[unbreathing]] or [[amphibious]] are immune to engulfing. The [[slick slippers]] unrand also gives immunity to engulf.
Only targets of the same size (or smaller) of the engulfer can be engulfed. [[Amorphous]] monsters are immune to engulfing. Players that are [[unbreathing]] or [[amphibious]] are immune to engulfing.


Can be inflicted by:
It can be inflicted by:
* [[Water elemental]]
*[[Water elemental]]
* [[Quicksilver ooze]]
*[[Quicksilver ooze]]
* Players with the [[Engulf (mutation)|Engulf mutation]].
*Players with the [[Engulf (mutation)|Engulf mutation]].


==History==
==History==
*Prior to [[0.33]], constriction-immune creatures were immune to engulfing. For players, this meant that [[spiny]] and [[slick slippers]] gave immunity to engulf.
*Prior to [[0.22]], Engulf made movement 50% slower.
*Prior to [[0.22]], Engulf made movement 50% slower.


[[Category: Status effects]]
[[Category: Status effects]]

Latest revision as of 07:58, 13 October 2025

Version 0.33: This article may not be up to date for the latest stable release of Crawl.

Engulf is a status effect which makes the victim unable to breathe. Engulfed creatures are silenced and take asphyxiation damage each turn. It ends when either the engulfer or the victim moves away, or when the engulfer is killed.

Only targets of the same size (or smaller) of the engulfer can be engulfed. Amorphous monsters are immune to engulfing. Players that are unbreathing or amphibious are immune to engulfing.

It can be inflicted by:

History

  • Prior to 0.33, constriction-immune creatures were immune to engulfing. For players, this meant that spiny and slick slippers gave immunity to engulf.
  • Prior to 0.22, Engulf made movement 50% slower.
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