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Engulf: Difference between revisions

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'''Engulf''' is a status effect which makes you unable to breathe. While engulfed, you are [[silence]]d, and take additional [[asphyxiation]] damage. Engulf ends when you move or when the engulfing monster is killed.
'''Engulf''' is a status effect which makes the victim unable to breathe. Engulfed creatures are [[silence]]d and take [[asphyxiation]] damage each turn. It ends when either the engulfer or the victim moves away, or when the engulfer is killed.


Only targets of the same size (or smaller) of the engulfer can be engulfed. [[Insubstantial]] monsters, [[list of jellies|jellies]], and [[spiny]] monsters are immune to engulfing. Also, players with the [[slick slippers]] unrand are immune.
Only targets of the same size (or smaller) of the engulfer can be engulfed. [[Amorphous]] monsters are immune to engulfing. Players that are [[unbreathing]] or [[amphibious]] are immune to engulfing.


Can be inflicted by:
It can be inflicted by:
* [[Water elemental]]
*[[Water elemental]]
* [[Quicksilver ooze]]
*[[Quicksilver ooze]]
* Players with the [[Engulf (mutation)|Engulf mutation]].
*Players with the [[Engulf (mutation)|Engulf mutation]].
 
==History==
*Prior to [[0.33]], constriction-immune creatures were immune to engulfing. For players, this meant that [[spiny]] and [[slick slippers]] gave immunity to engulf.
*Prior to [[0.22]], Engulf made movement 50% slower.
 
[[Category: Status effects]]

Latest revision as of 07:58, 13 October 2025

Version 0.33: This article may not be up to date for the latest stable release of Crawl.

Engulf is a status effect which makes the victim unable to breathe. Engulfed creatures are silenced and take asphyxiation damage each turn. It ends when either the engulfer or the victim moves away, or when the engulfer is killed.

Only targets of the same size (or smaller) of the engulfer can be engulfed. Amorphous monsters are immune to engulfing. Players that are unbreathing or amphibious are immune to engulfing.

It can be inflicted by:

History

  • Prior to 0.33, constriction-immune creatures were immune to engulfing. For players, this meant that spiny and slick slippers gave immunity to engulf.
  • Prior to 0.22, Engulf made movement 50% slower.
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