Encumbered: Difference between revisions
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{{ | {{obsolete}} | ||
The [[ | ''For armour encumbrance, which still exists in the game, see [[encumbrance rating]].'' | ||
* | |||
*+1 to movement delay | The encumbered [[status effect]] occurs when you carried more than <code>100 + (25 * strength)</code> [[aum]]. It causes the following effects: | ||
*climbing [[stairs]] takes 1 extra turn | |||
*+1 to [[movement]] delay | |||
*+2 [[hunger]] per action | *+2 [[hunger]] per action | ||
*[[Stealth]] is halved | *[[Stealth]] is halved | ||
* | *slows [[Unarmed Combat]] | ||
==History== | |||
*In [[0.15]], the encumbered status effect (and item weight in general) was removed. | |||
[[Category: | [[Category:Status effects]] | ||
[[Category:Movement]] | [[Category:Movement]] | ||
Latest revision as of 09:37, 21 June 2023
Obsolete: This article refers to an aspect of the game which has been removed. It is retained for historical reference only.
For armour encumbrance, which still exists in the game, see encumbrance rating.
The encumbered status effect occurs when you carried more than 100 + (25 * strength) aum. It causes the following effects:
- climbing stairs takes 1 extra turn
- +1 to movement delay
- +2 hunger per action
- Stealth is halved
- slows Unarmed Combat
History
- In 0.15, the encumbered status effect (and item weight in general) was removed.