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Enchantments: Difference between revisions

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:''For the class of spells and effects known as "hostile enchantments", see [[Magic resistance#Resistible enchantments]].''
:''For the class of spells and effects known as "hostile enchantments", see [[Magic resistance#Resistible enchantments]].''


The '''Enchantments''' skill measured your ability with spells that enhance your own power (such as [[Haste]]) or debilitate monsters (such as [[Confuse]]).  Being skilled in Enchantments also increased your [[magic resistance]].
The '''Enchantments''' skill measures your ability with spells that enhance your own power (such as [[Haste]]) or debilitate monsters (such as [[Confuse]]).  Being skilled in Enchantments also increases your [[magic resistance]].


==Enchantments Aptitudes==
==Enchantments Aptitudes==

Latest revision as of 18:56, 27 July 2023

Obsolete: This article refers to an aspect of the game which has been removed. It is retained for historical reference only.
For the class of spells and effects known as "hostile enchantments", see Magic resistance#Resistible enchantments.

The Enchantments skill measures your ability with spells that enhance your own power (such as Haste) or debilitate monsters (such as Confuse). Being skilled in Enchantments also increases your magic resistance.

Enchantments Aptitudes

From Dungeon Crawl Stone Soup 0.7.1 in-game documentation:

Hu Ce Dg Ds Dr DD DE HE SE Fe Gh Ha Ko Mf Mi Mu Na Op Og HO Sp Te Tr Vp
0 -1 -1 -1 -1 -1 +4 +2 -2 NA -2 0 -1 +1 -3 -2 0 NA -3 -1 +4 -3 -4 +1

History

The Enchantments school of magic was split into Charms and Hexes in 0.8.