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Draconian knight: Difference between revisions

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m Fixed holy vulnerability
 
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{{version034}}
{{list of | draconians}}
{{list of | draconians}}
 
{{monster info}}
{{monster
|name=draconian knight
|glyph={{Cyan|d}}
|tile=[[File:Draconian knight.png]]
|flags={{Spellcaster flag}}<br>{{Fighter  flag}}<br>{{Cold blood flag}}<br>{{Evil flag}}<br>{{Speaks flag}}
|resistances=Varies
|vulnerabilities={{Holy vulnerability}}, {{Dragon slaying vulnerability}}
|max_chunks=6
|meat={{Contaminated corpse}}
|xp=2419
|holiness={{Natural}}
|magic_resistance=85
|hp_range=112 - 146
|avg_hp=128
|armour_class=12
|evasion=12
|habitat=land
|speed=10
|size={{Medium}}
|item_use={{Starting equipment}}
|attack1=15 ({{Hit type}}: {{Plain flavour}})
|attack2=
|attack3=
|attack4=
|hit_dice=16
|base_hp=6
|extra_hp=4
|fixed_hp=0
|intelligence={{High intelligence}}
|genus=draconian
|species=draconian
}}
{{Flavour|Before you stands a draconian. It wields a deadly weapon with menacing efficiency.}}


==Useful Info==
==Useful Info==
'''Draconian knights''' are similar to [[deep elf knight]]s. They are lightly armored fighters who wield long swords and shields with the ability to cast powerful [[conjuration]]s.
'''Draconian knights''' are similar to [[deep elf knight]]s, but with more dangerous spells. They are lightly armored fighters who wield heavy weaponry and occasionally shields, supplemented with the ability to cast powerful [[Conjuration]]s. Knights are typically generated as [[black draconian]]s, who can fire a [[Lightning Bolt]].


Spell Set A: [[Bolt of Fire]], [[Bolt of Cold]], [[Cantrip]], [[Lightning Bolt]], [[Bolt of Draining]]
{{monster spells}}


Spell Set B: [[Sticky Flame]], [[Iskenderun's Mystic Blast]], [[Invisibility]], [[Stone Arrow]], [[Bolt of Draining]]
==Tips & Tricks==
 
*In spite of the flavour text, draconian knights are neither especially competent with their weapons or armoured beyond the usual draconian cloak. Their spells, however, are potent enough to be a concern (though less so than any of the pure draconian casters). The difficulty of this foe depends mainly on its breath weapon (determined by its colour) and its randomly-selected spell set.
Spell Set C: [[Pain]], [[Throw Flame]], [[Haste]]


Spell Set D: [[Pain]], [[Bolt of Fire]], [[Blink]]
==History==
 
{{CBA|0.35|Draconian knights will cast Phase Shift instead of Invisibility}}
Spell Set E: [[Bolt of Cold]], [[Bolt of Draining]], [[Animate Dead]], [[Simulacrum]]
*Prior to [[0.34]] these draconians had only 40 Willpower.
 
*Prior to [[0.28]], classed draconians could randomly generate with varying colours.
Spell Set F: [[Bolt of Fire]], [[Pain]], [[Invisibility]], [[Animate Dead]]
*Prior to [[0.27]], they could cast [[Ozocubu's Armour]], but had a higher base AC to compensate.
 
*Prior to [[0.14]], draconian knights had a wider variety of spell sets, with less focus on [[Ice Magic]] and [[Necromancy]]. Specifically they could have the sets of [[hell knight]]s, [[deep elf conjurer]]s, or [[Necromancer_(monster)|necromancers]].
==Tips & Tricks==
[[Silence]] is helpful, but not necessary. The difficulty of the fight mainly depends on its breath weapon (based on its colour) and its (randomly-selected) spell set.

Latest revision as of 14:29, 19 September 2026

Version 0.34: This article is up to date for the latest stable release of Dungeon Crawl Stone Soup.

For a list of all draconians, see list of draconians.

A draconian protected by thick scales, skilful weapon use, and complementary magic.

“Trogdor was a man!
I mean, he was a dragon-man!
Or... maybe he was just a dragon.
...
And the Trogdor comes in the night!”
-The Brothers Chaps, “Trogdor”. 2003.

Useful Info

Draconian knights are similar to deep elf knights, but with more dangerous spells. They are lightly armored fighters who wield heavy weaponry and occasionally shields, supplemented with the ability to cast powerful Conjurations. Knights are typically generated as black draconians, who can fire a Lightning Bolt.

Spells

Tips & Tricks

  • In spite of the flavour text, draconian knights are neither especially competent with their weapons or armoured beyond the usual draconian cloak. Their spells, however, are potent enough to be a concern (though less so than any of the pure draconian casters). The difficulty of this foe depends mainly on its breath weapon (determined by its colour) and its randomly-selected spell set.

History

  • In 0.35, Draconian knights will cast Phase Shift instead of Invisibility
  • Prior to 0.34 these draconians had only 40 Willpower.
  • Prior to 0.28, classed draconians could randomly generate with varying colours.
  • Prior to 0.27, they could cast Ozocubu's Armour, but had a higher base AC to compensate.
  • Prior to 0.14, draconian knights had a wider variety of spell sets, with less focus on Ice Magic and Necromancy. Specifically they could have the sets of hell knights, deep elf conjurers, or necromancers.