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'''Divine Armament''' is a monster-only spell that summons a single [[dancing weapon]], either an [[axe]] or [[polearm]]. Depending on the [[spell power]], it can be a [[war axe]]/[[trident]], [[battleaxe]]/[[glaive]] of [[electrocution]], or [[executioner's axe]]/[[bardiche]] of [[speed (brand)|speed]].
'''Divine Armament''' is a monster-only spell that summons a single [[dancing weapon]], either an [[axe]] or [[polearm]]. Depending on the [[spell power]], it can be a [[war axe]]/[[trident]], [[battleaxe]]/[[glaive]] of [[electrocution]], or [[executioner's axe]]/[[bardiche]] of [[speed (brand)|speed]]. Each individual apostle can only ever summon the same type of weapon.


{{monsters with spell}}
{{monsters with spell}}

Latest revision as of 17:40, 26 May 2026

Version 0.34: This article is up to date for the latest stable release of Dungeon Crawl Stone Soup.
 Divine Armament
Casting noise 4
Spell noise 0
Flags Monster
Manifests the caster's faith as a spiritual weapon, which will fight and slay the caster's enemies under its own power.

As it is a direct reflection of the caster's unique zeal, the weapon they receive from their god will be the same each time.

Divine Armament is a monster-only spell that summons a single dancing weapon, either an axe or polearm. Depending on the spell power, it can be a war axe/trident, battleaxe/glaive of electrocution, or executioner's axe/bardiche of speed. Each individual apostle can only ever summon the same type of weapon.


History

  • In 0.32, this Beogh apostle-only spell was added to the game.
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