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Dire flail: Difference between revisions

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imported>Spudwalt
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imported>Pisaster
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{{version031}}
{{weapon
{{weapon
  |name      = Dire flail
  |name      = Dire flail
Line 6: Line 7:
  |damage    = 13
  |damage    = 13
  |accuracy  = -3
  |accuracy  = -3
  |basedelay = 140%
  |basedelay = 13 (130%)
|mindelay  = 6 at skill 14
  |hands    = 2H
  |hands    = 2H
  |size      = Medium
  |size      = Medium
Line 13: Line 15:
  |acquirement = 10
  |acquirement = 10
}}
}}
{{flavour|A spiked flail with longer spikes and a heavier head.


{{flavour|A flail with spiked lumps on both ends.}}
----


{{crawlquote|This weapon falls into the '[[Maces & Flails]]' category. It is a two handed weapon, and it is best used by the strong.}}
"'Ah! ah! ah!' laughed his two men, 'how the Norman villains will be humbled when they see their doughty knight's skull beaten in by our brave countrymen.'"


'''Dire flails''' have a fairly low base delay considering their damage output, although they are two-handed. If you're a mace user and haven't yet found a shield, consider using one even if you are planning to ultimately go for a one-handed weapon; it has better damage output than all one-handed maces except [[eveningstar]]s and [[demon whip]]s.
-Tale of Chivalry; or, Perils by Flood and Field_. 1830.}}
{{crawlquote|This weapon falls into the [[Maces & Flails]] category. It is a two handed weapon.}}
 
'''Dire flails''' have respectable damage and attack quickly, though they require two hands to wield.
 
==Strategy==
A good early game weapon for Maces & Flails users, since it's good at low skill. Despite being two-handed, they attack faster (and harder) than both [[mace]]s and [[flail]]s, meaning it takes less skill to reach a "reasonable" [[attack speed]].
 
If you are a Maces & Flails user who hasn't found a [[shield]] yet, there's little reason ''not'' to use a dire flail. Even if you have found a shield, a dire flail can remain competitive at low weapon skill. At high skill (around 14-16 skill), it is generally outclassed by either [[morningstar]] + [[shield]] or a [[great mace]].


{| class="prettytable" style="border:none; margin:auto; padding:0; text-align: center"
{| class="prettytable" style="border:none; margin:auto; padding:0; text-align: center"
! || Dire flail
! || Dire flail
|-
|-
| '''Mundane''' || [[File:Dire flail 1.png]]
| '''Mundane''' || [[File:Dire flail1.png]]
|-
| '''Magical''' || [[File:Dire flail2.png]]
|-
|-
| '''Magical/Artifact''' || [[File:Dire flail 2.png]]
| '''Artifact''' || [[File:Dire flail3.png]]
|}
|}



Latest revision as of 01:53, 13 February 2024

Version 0.31: This article may not be up to date for the latest stable release of Crawl.
Name Dire flail
Skill Maces & Flails
Damage 13
Accuracy -3
Base delay (%) 13 (130%)
Min delay 6 at skill 14
Hands 2H
Size Medium
Ranged? No
A spiked flail with longer spikes and a heavier head.

"'Ah! ah! ah!' laughed his two men, 'how the Norman villains will be humbled when they see their doughty knight's skull beaten in by our brave countrymen.'"

-Tale of Chivalry; or, Perils by Flood and Field_. 1830.

This weapon falls into the Maces & Flails category. It is a two handed weapon.

Dire flails have respectable damage and attack quickly, though they require two hands to wield.

Strategy

A good early game weapon for Maces & Flails users, since it's good at low skill. Despite being two-handed, they attack faster (and harder) than both maces and flails, meaning it takes less skill to reach a "reasonable" attack speed.

If you are a Maces & Flails user who hasn't found a shield yet, there's little reason not to use a dire flail. Even if you have found a shield, a dire flail can remain competitive at low weapon skill. At high skill (around 14-16 skill), it is generally outclassed by either morningstar + shield or a great mace.

Dire flail
Mundane
Magical
Artifact
Weapons
Axes Battleaxe • Broad axe • Executioner's axe • Hand axe • War axe
Maces & Flails Club • Demon whip • Dire flail • Eveningstar • Flail • Giant club • Giant spiked club • Great mace • Mace (Hammer) • Morningstar • Sacred scourge • Whip
Long Blades Demon blade • Double sword • Eudemon blade • Falchion • Great sword • Long sword • Scimitar • Triple sword
Polearms Bardiche • Demon trident • Glaive • Halberd (Scythe) • Partisan • Spear • Trident • Trishula
Ranged Weapons Arbalest • Hand cannon • Longbow • Orcbow • Shortbow • Sling • Triple crossbow
Short Blades Dagger • Quick blade • Rapier • Short sword
Staves Lajatang • Magical staff • Quarterstaff
Throwing Boomerang • Dart • Javelin • Large rock • Stone • Throwing net
Contents