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This list is up-to-date as of January 27, 2013.
For a more exhaustive list of Dungeon Crawl Stone Soup contributors, see: [https://github.com/crawl/crawl/blob/master/crawl-ref/CREDITS.txt the official credit page]


For a more exhaustive and up-to-date list of Dungeon Crawl Stone Soup contributors, see: [https://github.com/crawl/crawl/blob/master/crawl-ref/CREDITS.txt the official credit page]
==The Dungeon Crawl Stone Soup Devteam==
* Aaron Pixton
* Adam Borowski
* Advil
* Aidan Holm
* Alan Malloy
* CanOfWorms
* Charles Otto
* Chris West
* Corin Buchanan-Howland
* Darby
* David Ploog
* DracoOmega
* Edgar A. Bering IV
* Eino Keskitalo
* Félix Medrano
* Florian Diebold
* Gammafunk
* Hellmonk
* Implojin
* James Bulgin
* Janne Lahdenperä
* Jesse Luehrs
* John McCartney
* Jude Brown
* Kate Campbell
* Marc H. Thoben
* Matthew Cline
* Michael Gagno
* Nat Lanza
* Neil Middleton
* Neil Moore
* Nicholas Feinberg
* Nicolae
* Nikolai Lavsky
* Odds
* Pekka Lampila
* Peter Berger
* Pete Hurst
* Raphaël Langella
* Rax E. Dillon
* Regret-Index
* Robert Burnham
* Sage
* Samuel Bronson
* Samuel Wilson
* Sastreii
* Seve Monahan
* Shayne Halvorson
* Shmuale Mark
* Stefan O'Rear
* Steve Melenchuk
* Steven Noonan
* Vsevolod Kozlov
* Wizard Ike
 
==Former Developers==
'''Many thanks to:'''


==The Dungeon Crawl Stone Soup Devteam==
* Linley Henzell, the author of Dungeon Crawl, for writing this great game.
{| class="prettytable" cellpadding="5" border="1"
 
|- align="center"
* Brent Ross, Dungeon Crawl 4.0/4.1 maintainer. Stone Soup owes a lot of his ideas and code in Crawl 4.1.
! '''Developers'''
 
! '''Aliases'''
* Other members of the 4.0 Crawl development team:
! '''Information'''
** Brian Robinson
|-
** Daniel Ligon
! colspan="18" align="center" |
** Don Brodale
|-
** Gordon Lipford
| '''Peter Berger'''
** Guus Sliepen
| peterb12
** Jesse Jones
| Involved in founding but rarely seen now; registered (with Nat Lanza) crawl-ref project on Sourceforge, began the use of text databases with the BDB database for quotes.
** Josh Fishman
|-
** Mark Mackey
| '''Adam Borowski'''
** Michal Valvoda
| castamir, kilobyte
| Rewrote the save handling code to use single-file container saves. Also responsible for [[felid]]s, [[Kirke]], [[Khufu]], the Windows installer and other such perversions of nature.
|-
| '''Samuel Bronson'''
| SamB
| Build system, code clean-up, ZotDef.
|-
| '''Jude Brown'''
| bookofjude, due
| Portal vaults and Lua miracle worker. Leans toward design but less so than dpeg. Is the miscreant responsible for such diverse felonies and misdemeanours as [[wizlab]]s, tons of new uniques, [[elephant]]s, [[list of holy monsters|holy monsters]] and many other crimes too hideous to mention here.
|-
| '''Robert Burnham'''
| Cryp71c
| Melee combat rewrite, coded a lot of the new [[Demonspawn mutations]].
|-
| '''Chris Campbell'''
| MarvinPA
| Various balance-related changes, and occasionally other stuff too.
|-
| '''Matthew Cline'''
| zelgadis, Matthew_Cline
| The other member of the refactoring department; tiles <s>expert</s> newbie, and C++ expert; the man behind CrawlHashTable, Lua triggerables, greatly expanded monster speech lookup with @variables@, and lots of other work on .des file support.
|-
| '''Florian Diebold'''
| edlothiol, fdiebold
| Webtiles, amazing name.
|-
| '''Michael Gagno'''
| evilmike
| Makes a lot of vaults, maintains old ones, and usually adds new ones submitted to the tracker. Prefers level design. Inactive in Crawl development for the foreseeable future.
|-
| '''Brendan Hickey'''
| bh
| [[Chei]], [[The Abyss|Newabyss]] and other bad ideas. Probably the worst player on the team.
|-
| '''Eino Keskitalo'''
| evktalo, Keskitalo
| Came up with [[the Sewers]] and [[Ice Cave]] portal vaults (with maps from others); former Windows trunk builds clerk; usability project member, helps with infrastructure (Mantis and Wiki). A fantasy hipster.
|-
| '''Vsevolod Kozlov'''
| zaba
| Inducted for various code cleanups; actor layer expert. Also does elaborate vaults and is extremely fond of billy goats and GNU screen.
|-
| '''Janne Lahdenperä'''
| felirx
| Drafted from the usability project, interface and tutorial code.
|-
| '''Raphaël Langella'''
| galehar
| Responsible for the [[skill]] system overhaul of [[0.9]]. Has rewritten most of the [[mimic]] code. [[Ashenzari]] transfer knowledge.
|-
| '''Nat Lanza'''
| nlanza
| Involved in founding (registered crawl-ref on SF with Peter Berger) but rarely seen now. Used to work on the Mac build system and created the Xcode project.
|-
| '''Jesse Luehrs'''
| doy
| Mostly involved in design, with a few bugfixes here and there, familiar with Lua. Responsible for the new ruined [[Lair]] builder and dynamic colours for features among other work. Maintainer of the [[Ashenzari]] bot for ##crawl-dev.
|-
| '''Steve Melenchuk'''
| sgrunt/Grunt
| Responsible for: monsters wearing [[jewellery]]; improved explosive / bouncy spell targetter; additional Lua capabilities; lots of bugfixes; and a handful of [[vault]]s.
|-
| '''Neil Middleton'''
| Mu/itsmu
| Vault designer of great notoriety, responsible for a Sprint map filled with damnation, a lot of maps in [[Hell]], and more fleshy orifices than the author of this entry cares to contemplate.
|-
| '''Neil Moore'''
| \amethyst
| [[Twisted Resurrection (player spell)|Twisted Resurrection]] rewrite; form-mutation interaction; bursty abyss morphing; [[orb spider]] implementation; [[Nemelex Xobeh|Deal Four]]; assorted bugfixes and cleanup. Maintainer of crawl.s-z.org and the Cheibriados and Sizzell bots. Not a very good player.
|-
| '''Steven Noonan'''
| mozillagodzilla, neunon
| Build system and version control guru.
|-
| '''Charles Otto'''
| caotto, pointless
| [[Fedhas]], articulated [[kraken]], and other exploits of a decidedly tentacular nature. [http://en.wikipedia.org/wiki/Cthulhu Iä!]
|-
| '''Stefan O'Rear'''
| sorear, stefanor
| Formerly very active on IRC; C++ knowledge; stays as far away from design as he can. The author of the [[disintegration]] effect that causes [[chunk]]s and blood to spatter everywhere, but probably a very nice person otherwise. On indefinite hiatus from Crawl.
|-
| '''Aaron Pixton'''
| elliptic
| Plays a lot; codes easy stuff; in charge of the tournament scripts.
|-
| '''David Ploog'''
| dpeg, dploog
| [[God]]s.
|-
| '''David Lawrence Ramsey'''
| dolorous
| Source code cleanup department. Also, lots of the overhauled gods are coded by him.
|-
| '''Samuel Wilson'''
| ontoclasm
| Various tiles and other bad decisions.
|-
| '''Chris West'''
| Frog Botherer
| Android tiles port.
|-
| '''Corin Buchanan-Howard'''
| Lasty
| [[Ru]]. Ukayaw the god of ecstatic dance. Wanderer tweaks. Removing fun. Caustic shrikes and other late-game threats. Amulet reform. Plans to <strike>ruin</strike>reform ranged combat.  [http://crawl.akrasiac.org/scoring/players/lasty.html Is actually good at crawl.]
|-
|}


==Noteworthy Non-Devteam Members==
* Darshan Shaligram and Erik Piper, for starting the Stone Soup project, and rekindling interest in Crawl development.
{| class="prettytable" cellpadding="5" border="1"
|- align="center"
! '''Developers'''
! '''Aliases'''
! '''Information'''
|-
! colspan="18" align="center" |
|-
| '''Rachel Elizabeth Dillon'''
| rax
| CAO sysop; tournament rules structure; currently mostly inactive but still maintaining hardware.
|-
| '''Marc H. Thoben'''
| Napkin
| CDO sysop; an all-around he<s>ro</s>lping hand.
|-
| '''Lemuel Pitkin'''
| Lemuel
| Vault designer of such infamy that his name has become legend in Crawl circles. Responsible for such masterpieces as River_Lethe and acid_trip_lemuel.
|-
| '''Markus Maier'''
| Anym
|
|-
| '''Jarmo Kielosto'''
| jarmok
| A ''[[Crawl]]'' player circa 2006; wrote a script to autogenerate monster spoilers for Crawl, wrote the [[vampire]] patch.
|-
|
| Denzi
| Japanese tiles designer, created a huge part of ''Crawl'''s tile set from scratch.
|-
|
| Eronarn
| [[Octopode]]s, new [[Zin]] Recite.
|-
| '''Henry Cipolla'''
| henryci
| updated the Ctrl-O behavior in [[0.6]].
|-
|
| Chapayev
| Distinguished variant author; developed [[Dungeon Sprint|Sprint]] (and authored two maps), original author of [[Zot Defence|ZotDef]].
|-
| '''Mark Mackey'''
| atomjack
| Long time Crawler, DC 4.0 devteam member; brought ZotDef into [[0.7]] with much tweaking, clean-up and rebalancing. Also the author of the awesome XQuest!!
|-
|
| djnrempel, danr
| The DCSS forums maintainer.
|-
| '''Aaron Becker'''
| greatzebu
| OS X nightly build maintainer and occasional patch submitter.
|-
| '''Joshua'''
| XuaXua
| Playtester and frequent Mantis issue submitter who completely re-organized the development wiki in late 2011.
|-
| '''John McCartney'''
| Roctavian
| Started making tiles in late 2011. Plays terribly and has never seen most of his own tiles in-game.
|-
|}


==Former Developers==
* Other retired members of the development team:
{| class="prettytable" cellpadding="5" border="1"
** David Lawrence Ramsey
|- align="center"
** Enne Walker
! '''Developers'''
** Isaac Sloat
! '''Aliases'''
** J. Van
! '''Information'''
** Johanna Ploog
|-
** Paul Du Bois
! colspan="18" align="center" |
** Robert Vollmert
|-
** Haran Pilpel
| '''Paul Du Bois'''
| pauldubois
|
|-
| '''[[Linley Henzell]]'''
|
| Initial author of ''Crawl''
|-
| '''Haran Pilpel'''
| haranp
| 2006; created autoinscriptions, notes, new Nemelex. Indefinite hiatus.
|-
| '''Erik Piper'''
| erisdiscordia
| Another founding developer. Designer.
|-
| '''Johanna Ploog'''
| jpeg
| 2007. Wrote the original [[tutorial]] (now hints mode), Tiles expert.
|-
| '''[[Brent Ross]]'''
|
| Another Crawl developer from before the Stone Soup project
|-
| '''Darshan Shaligram'''
| greensnark, dshaligram
| Created autotravel; automation expert, bots, !fight, tournaments; less active now. A founding developer.
|-
| '''Robert Vollmert'''
| rvollmert, by
|
|-
| '''Enne Walker'''
| Enne, ennewalker
| 2007; Tiles expert: author of the DCSS tiles port. Added subvault support for .des files. Indefinite hiatus.
|-
|}


==External links==
==External links==

Latest revision as of 08:07, 18 September 2026

For a more exhaustive list of Dungeon Crawl Stone Soup contributors, see: the official credit page

The Dungeon Crawl Stone Soup Devteam

  • Aaron Pixton
  • Adam Borowski
  • Advil
  • Aidan Holm
  • Alan Malloy
  • CanOfWorms
  • Charles Otto
  • Chris West
  • Corin Buchanan-Howland
  • Darby
  • David Ploog
  • DracoOmega
  • Edgar A. Bering IV
  • Eino Keskitalo
  • Félix Medrano
  • Florian Diebold
  • Gammafunk
  • Hellmonk
  • Implojin
  • James Bulgin
  • Janne Lahdenperä
  • Jesse Luehrs
  • John McCartney
  • Jude Brown
  • Kate Campbell
  • Marc H. Thoben
  • Matthew Cline
  • Michael Gagno
  • Nat Lanza
  • Neil Middleton
  • Neil Moore
  • Nicholas Feinberg
  • Nicolae
  • Nikolai Lavsky
  • Odds
  • Pekka Lampila
  • Peter Berger
  • Pete Hurst
  • Raphaël Langella
  • Rax E. Dillon
  • Regret-Index
  • Robert Burnham
  • Sage
  • Samuel Bronson
  • Samuel Wilson
  • Sastreii
  • Seve Monahan
  • Shayne Halvorson
  • Shmuale Mark
  • Stefan O'Rear
  • Steve Melenchuk
  • Steven Noonan
  • Vsevolod Kozlov
  • Wizard Ike

Former Developers

Many thanks to:

  • Linley Henzell, the author of Dungeon Crawl, for writing this great game.
  • Brent Ross, Dungeon Crawl 4.0/4.1 maintainer. Stone Soup owes a lot of his ideas and code in Crawl 4.1.
  • Other members of the 4.0 Crawl development team:
    • Brian Robinson
    • Daniel Ligon
    • Don Brodale
    • Gordon Lipford
    • Guus Sliepen
    • Jesse Jones
    • Josh Fishman
    • Mark Mackey
    • Michal Valvoda
  • Darshan Shaligram and Erik Piper, for starting the Stone Soup project, and rekindling interest in Crawl development.
  • Other retired members of the development team:
    • David Lawrence Ramsey
    • Enne Walker
    • Isaac Sloat
    • J. Van
    • Johanna Ploog
    • Paul Du Bois
    • Robert Vollmert
    • Haran Pilpel

External links