Control Undead: Difference between revisions
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imported>CommanderC Updated. Add noise info. |
imported>Ge0ff Restore the spell info box & flavor; fix formatting |
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{{ | {{obsolete}} | ||
|name=Control Undead | |||
|level=4 | {{spell | ||
|school1={{Necromancy}} | |name=Control Undead | ||
|school2= | |level=4 | ||
|school3= | |school1={{Necromancy}} | ||
|sources=<div> | |school2= | ||
|school3= | |||
|sources=<div> | |||
* [[Book of Necromancy]] | * [[Book of Necromancy]] | ||
* [[Book of Unlife]] | * [[Book of Unlife]]</div> | ||
</div> | |||
|castingnoise=3 | |castingnoise=3 | ||
|spellnoise=0 | |spellnoise=0 | ||
}} | }} | ||
{{ | {{flavour|Enslaves any undead in the vicinity of the caster.}} | ||
'''Control Undead''' is a level 4 Necromancy spell, which causes all nearby undead to be affected as if by enslavement. Being a mass enchantment, it has a +50% bonus to the final spellpower, which makes this spell much more effective than enslavement. The effect is temporary, and can be shrugged off by [[magic resistance]]. | '''Control Undead''' is a level 4 [[Necromancy]] spell, which causes all nearby [[undead]] to be affected as if by [[enslavement]]. Being a mass enchantment, it has a +50% bonus to the final spellpower, which makes this spell much more effective than enslavement. The effect is temporary, and can be shrugged off by [[magic resistance]]. | ||
==History== | ==History== | ||
Prior to [[0.10]], Control Undead was a level 5 Hexes-Necromancy spell. | *Control Undead was removed in [[0.21]]. | ||
*Prior to [[0.10]], Control Undead was a level 5 Hexes-Necromancy spell. | |||
Latest revision as of 12:15, 7 July 2018
Obsolete: This article refers to an aspect of the game which has been removed. It is retained for historical reference only.
| Level | 4 |
|---|---|
| School1 | Necromancy |
| Source(s) | |
| Casting noise | 3 |
| Spell noise | 0 |
| Enslaves any undead in the vicinity of the caster. |
Control Undead is a level 4 Necromancy spell, which causes all nearby undead to be affected as if by enslavement. Being a mass enchantment, it has a +50% bonus to the final spellpower, which makes this spell much more effective than enslavement. The effect is temporary, and can be shrugged off by magic resistance.