Jump to content
Toggle menu
  • 3.1K articles
  • 4.4K files
  • 19 users
  • 91.5K edits
Ashenzari's Archive
Toggle preferences menu
Toggle personal menu
Not logged in
Your IP address will be publicly visible if you make any edits.

Control Teleport: Difference between revisions

From Ashenzari's Archive
imported>Ion frigate
m 1 revision: attempting to import spells
imported>Hordes
No edit summary
 
(13 intermediate revisions by 7 users not shown)
Line 1: Line 1:
{{obsolete}}
{{Spell
{{Spell
|name=Control Teleport
|name=Control Teleport
Line 6: Line 7:
|school3=
|school3=
|sources=<div>
|sources=<div>
*[[Book of Spatial Translocations]]  
*[[Book of the Warp]]  
*[[Book of Control]]  
*[[Book of Control]]  
</div>
</div>
Line 13: Line 14:
}}
}}


{{flavour|This spell allows the caster to control translocations. Be wary that controlled teleports will cause the subject to become contaminated with magical energy.}}
{{flavour|This spell allows the caster to control their next translocation – either by selecting an approximate target for a teleport, or by selecting a direction for a blink. Be wary that controlled translocations will cause the subject to become contaminated with magical energy, and that controlled teleports will take longer to trigger than uncontrolled ones.}}


'''Control Teleport''' is a level 4 [[Charms]]/[[Translocations]] spell which allows the caster to control teleports and [[blink]]s by temporarily granting them the [[Teleport control]] intrinsic. Be aware that controlled teleports and blinking will cause the caster to [[glow]].
'''Control Teleport''' is a level 4 [[Charms]]/[[Translocations]] spell which temporarily grants the caster the [[teleport control]] (cTele) [[status effect]]. When [[teleport]]ing with this status, you can choose a specific location, and you will land within 2 tiles of that square (heavily favoring 1 tile away). However, the teleport is delayed by <code>1d3</code> turns. When making an uncontrolled [[blink]], you'll be sent 2-7 squares in a direction of your choosing.
 
The status wears off after you make 1 teleport or blink. Be aware that it will cause some [[magic contamination]].
 
==History==
* This spell was removed in [[0.17]].
* Prior to [[0.13]], the cTele status didn't wear off after a teleport/blink; you could perform multiple controlled teleports with a single cast. Also, controlled teleports didn't delay teleports.
 
[[Category:Obsolete spells]]

Latest revision as of 21:33, 6 July 2023

Obsolete: This article refers to an aspect of the game which has been removed. It is retained for historical reference only.
 Control Teleport
Level 4
School1 Charms
School2 Translocation
Source(s)
Casting noise 3
Spell noise 0
This spell allows the caster to control their next translocation – either by selecting an approximate target for a teleport, or by selecting a direction for a blink. Be wary that controlled translocations will cause the subject to become contaminated with magical energy, and that controlled teleports will take longer to trigger than uncontrolled ones.

Control Teleport is a level 4 Charms/Translocations spell which temporarily grants the caster the teleport control (cTele) status effect. When teleporting with this status, you can choose a specific location, and you will land within 2 tiles of that square (heavily favoring 1 tile away). However, the teleport is delayed by 1d3 turns. When making an uncontrolled blink, you'll be sent 2-7 squares in a direction of your choosing.

The status wears off after you make 1 teleport or blink. Be aware that it will cause some magic contamination.

History

  • This spell was removed in 0.17.
  • Prior to 0.13, the cTele status didn't wear off after a teleport/blink; you could perform multiple controlled teleports with a single cast. Also, controlled teleports didn't delay teleports.
Contents