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Conservation: Difference between revisions

From Ashenzari's Archive
imported>MoogleDan
Separated not-quite conservation effects from actual conservation, updated link
 
imported>MoogleDan
Obsoleted
 
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The '''conservation''' [[intrinsic]] reduces the chance of losing your [[scroll]]s, [[potion]]s, or [[food]] to special enemy attacks by 90%. There are three sources of conservation:
{{obsolete}}
 
The '''conservation''' [[intrinsic]] reduces the chance of [[item destruction]] from most sources by 90%. There are three sources of conservation:
*[[Amulet of conservation]]
*[[Amulet of conservation]]
*[[Cloak of preservation]]
*[[Cloak of preservation]]
*[[List_of_unrands#+15 Maxwell's Patent Armour|Maxwell's Patent Armour]]
*[[Maxwell's Patent Armour]]


There are also two sources of item protection that are similar to conservation, but function separately. Both stack with conservation.
There are also three sources of item protection that are similar to conservation, but function separately. They all stack with conservation.
*Followers of [[Jiyva]] gain an alternative version of conservation that has a success rate based on [[piety]] and protects against attacks that normal conservation does not affect.
*Followers of [[Jiyva]] gain an alternative version of conservation that has a success rate based on [[piety]].
*[[Demonspawn]] can gain [[demonspawn mutations|mutations]] that protect their scrolls ''or'' potions 90% of the time.
*[[Demonspawn]] can gain [[demonspawn mutation]]s that protect their scrolls ''or'' their potions 90% of the time.
*Wielding the [[great mace]] [[Firestarter]] provides similar protection against scroll destruction.


==Useful Info==
==History==
Note that standard conservation does not affect a [[harpy]]'s food-destroying attacks. Only Jiyva can help you there.
Conservation was removed in [[0.15]], along with item destruction.


[[category:Stats]]
[[category:Stats]]

Latest revision as of 16:40, 28 August 2014

Obsolete: This article refers to an aspect of the game which has been removed. It is retained for historical reference only.

The conservation intrinsic reduces the chance of item destruction from most sources by 90%. There are three sources of conservation:

There are also three sources of item protection that are similar to conservation, but function separately. They all stack with conservation.

History

Conservation was removed in 0.15, along with item destruction.

Contents