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Confuse: Difference between revisions

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imported>MoogleDan
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{{version015}}
:''This article is about the monster spell. For the status condition, see [[Confusion]].''
''This article is about the confuse spell. For the confusion state see [[Confusion]].''
{{version030}}
{{monster spell info}}
 
'''Confuse''' is a monster-only spell that attempts to induce [[confusion]] in a single target from a distance. It requires a clear line of effect and must overcome the target's [[willpower]].
 
{{monsters with spell}}
 
Be aware that some monsters are instead capable of inducing confusion with their melee attacks. Click [[:Category:Confuse flavour|here]] for a complete list.
 
==History==
{{Suppress categories |
{{Spell
{{Spell
|name=Confuse
|name=Confuse
Line 8: Line 18:
|school3=
|school3=
|sources=<div>
|sources=<div>
*[[Book of Hinderance]]
*[[Book of Maledictions]]
*[[Book of Maledictions]]
*[[Book of Misfortune]]
</div>
</div>
|castingnoise=3
|castingnoise=3
|spellnoise=0
|spellnoise=2
|powercap=50
|targetting=Target or direction
|range=LOS
|flags=MR check
}}
}}
}}
{{Flavour|This spell induces a state of bewilderment and confusion in a creature's mind.}}
*Prior to [[0.25]], Confusion was available to players.
 
'''Confuse''' is a level 3 [[Hexes]] spell that attempts to induce [[confusion]] on a single target. It must overcome [[magic resistance]], and you must have a clear line of effect to the target, but it works on anything that isn't immune to magic.
 
==Strategy==
Successfully confusing an opponent takes it almost entirely out of a fight for a significant amount of time. Considering that most animals and mindless undead, as well as several intelligent opponents, are susceptible to it, this makes Confuse a very helpful low-level spell throughout much of the game. If you happen to find a [[spellbook]] with it, have decent [[intelligence]], and aren't abysmal at [[Hexes]], it's often worth training that one school in order to get Confuse available. This is especially true for [[stab]]bers, who can take advantage of the ensuing confusion to inflict powerful stabs, but almost any character can benefit from converting deadly foes to blundering, self-destructive idiots.
 
[[Enchanter]]s may be tempted to stick to only using the spell [[Ensorcelled Hibernation]], as it allows for much more reliable and devastating stab damage. However, Confuse affects a wide variety of opponents that Ensorcelled Hibernation is useless against, and thus should be learned and used as well.
 
A sleeping monster that is also confused will start to sleepwalk, essentially moving as though confused without being able to attack at all until it awakens.
 
==Monster Version==
Many monsters are capable of casting this spell, with spellpower determined by their [[HD]]:
 
{{monsterlink|Ancient lich}}
 
{{monsterlink|Antique lich}}
 
{{monsterlink|Cacodemon}}
 
{{monsterlink|Deep elf fighter}}
 
{{monsterlink|Faun}}
 
{{monsterlink|Giant orange brain}} ([[Mass Confusion]])
 
{{monsterlink|Golden eye}} (as a special ability)
 
{{monsterlink|Great orb of eyes}}
 
{{monsterlink|Lich}}
 
{{monsterlink|Ogre mage}}
 
{{monsterlink|Orc wizard}}
 
{{monsterlink|Sphinx}}
 
{{monsterlink|Vampire (monster)}}
 
{{monsterlink|Wizard (monster)}}
 
{{monsterlink|Erica}}
 
{{monsterlink|Erolcha}}
 
{{monsterlink|Norris}}
 
{{monsterlink|Rupert}}
 
{{monsterlink|Sigmund}}
 
Some monsters are instead capable of inducing confusion with their melee attacks. Click [[:Category:Confuse flavour|here]] for a complete list.

Latest revision as of 19:23, 25 May 2026

This article is about the monster spell. For the status condition, see Confusion.
Version 0.30: This article may not be up to date for the latest stable release of Crawl.
 Confuse
Casting noise 3
Spell noise 0
Range LOS
Flags Will check, Dir or target, Monster, Needs tracer
Induces a state of bewilderment and confusion in a creature's mind.

Confuse is a monster-only spell that attempts to induce confusion in a single target from a distance. It requires a clear line of effect and must overcome the target's willpower.

The following enemies cast Confuse:

Be aware that some monsters are instead capable of inducing confusion with their melee attacks. Click here for a complete list.

History

 Confuse
Level 3
School1 Hexes
Source(s)
Casting noise 3
Spell noise 2
Targetting Target or direction
Range LOS
Flags MR check
  • Prior to 0.25, Confusion was available to players.
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