Phantom: Difference between revisions
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imported>Draconius Removed incorrect statement in Tip & Tricks regarding the blink never triggering as an AOO |
imported>Draconius Removed incorrect statement in Tip & Tricks regarding the blink never triggering as an AOO |
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Latest revision as of 22:36, 29 April 2025
Version 0.30: This article may not be up to date for the latest stable release of Crawl.
| phantom W | |
|---|---|
| HP | 17-36 |
| HD | 6 |
| XP | 104 |
| Speed | 10 |
| AC | 3 |
| EV | 13 |
| Will | 40 |
| Attack1 | 8 (hit: blink with)
|
| Resistances | rC++ rPois+++ rDrown rMiasma rN+++ rTorm rPetrify rSticky |
| Vulnerabilities | Holy |
| Habitat | Land |
| Intelligence | Human |
| Uses | Open doors |
| Holiness | Undead |
| Size | Medium |
| Type | phantom, phantom |
| Flags | Evil Flying Unbreathing Insubstantial |
| A nearly-transparent undead spirit, suspected by some sages to be a degenerate form of ghost, with no memories of its former life. It rarely stays in one place for long.
“Who wondrous things concerning our welfare, And straunge phantomes doth lett us ofte foresee.” |
Useful Info
Tips & Tricks
- A phantom is essentially a walking dispersal trap, which has the potential to be very dangerous. For example, you could be hit once and be trapped between the phantom and an ogre. They can also prevent you from going up stairs, making escape risky. Always try to fight them in explored and cleared areas.
- Phantoms are worth a lot of XP for such early monsters, so try to take them out if you are able. Just be careful about it; mashing Tab will almost certainly result in dangerous missteps, and make sure not to retreat into areas you haven't explored yet!