Blazeheart core: Difference between revisions
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{{monster info}} | {{monster info}} | ||
==Useful Info== | ==Useful Info== | ||
'''Blazeheart cores''' are left behind when a non-dormant [[blazeheart golem]] dies. | '''Blazeheart cores''' are left behind when a non-dormant [[blazeheart golem]] dies. Exactly 1 player action after it generates (no matter how fast or slow that action is), it explodes in a 3x3 burst of fire. The explosion deals 3d11 - 3d20 fire damage (depending on [[Summon Blazeheart Golem]]'s spell power), leaves behind flaming [[cloud]]s, and ignites any [[tree]]s in the area. | ||
==History== | ==History== | ||
*Prior to [[0.32]], blazeheart cores were not [[stationary]] and could be knocked back by [[trample|trampling]] or other similar effects. Also, their explosions did not light trees on fire. | |||
*In [[0.31]], this monster was introduced as a part of the [[Summon Blazeheart Golem]] spell. | *In [[0.31]], this monster was introduced as a part of the [[Summon Blazeheart Golem]] spell. | ||
Latest revision as of 01:19, 21 October 2024
Version 0.32: This article may not be up to date for the latest stable release of Crawl.
| blazeheart core * | |
|---|---|
| HP | 3300-6650 |
| HD | 15 |
| XP | 0 |
| Speed | 50 (stationary) |
| AC | 0 |
| EV | 99 |
| Will | 10
|
| Resistances | rF+++ rPois+++ rDrown rMiasma rN+++ rTorm rPetrify rSticky |
| Vulnerabilities | None |
| Habitat | Land |
| Intelligence | Brainless |
| Uses | Uses nothing |
| Holiness | Non-living |
| Size | Small |
| Type | blazeheart core, blazeheart core |
| Flags | Insubstantial Stationary No experience gain Conjured Peripheral Unbreathing |
| The exposed elemental core of a blazeheart golem. Far too unstable to remain without its shell, it is in the process of violently exploding. |
Useful Info
Blazeheart cores are left behind when a non-dormant blazeheart golem dies. Exactly 1 player action after it generates (no matter how fast or slow that action is), it explodes in a 3x3 burst of fire. The explosion deals 3d11 - 3d20 fire damage (depending on Summon Blazeheart Golem's spell power), leaves behind flaming clouds, and ignites any trees in the area.
History
- Prior to 0.32, blazeheart cores were not stationary and could be knocked back by trampling or other similar effects. Also, their explosions did not light trees on fire.
- In 0.31, this monster was introduced as a part of the Summon Blazeheart Golem spell.