Balrug: Difference between revisions
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==Useful Info== | ==Useful Info== | ||
[[Balrug]]s are brutish [[tier-2 demon]]s, often armed with [[brand]]ed [[demon whip]]s and capable of casting powerful [[Fire Magic]]. Even when unarmed, they still deal significant fire damage (14-27 HP) per hit. | [[Balrug]]s are brutish [[tier-2 demon]]s, often armed with [[brand]]ed [[demon whip]]s and capable of casting powerful [[Fire Magic]]. Even when unarmed, they still deal significant fire damage (14-27 HP) per hit. | ||
{{monster spells}} | |||
==Tips & Tricks== | ==Tips & Tricks== | ||
*The more [[fire resistance]] you have when facing them, the better. | *The more [[fire resistance]] you have when facing them, the better. | ||
*Balrugs are vulnerable to cold. Any decent [[Ice Elementalist]] or [[Conjurer]] shouldn't have much difficulty with them. Other characters can take advantage of their | *Balrugs are vulnerable to [[cold]]. Any decent [[Ice Elementalist]] or [[Conjurer]] shouldn't have much difficulty with them. Other characters can take advantage of their vulnerability with [[freezing]]-branded weapons or by zapping them with a [[wand of iceblast]]. | ||
* | *Don't let their size fool you; balrugs are still faster than most characters. | ||
* | *[[Maces & Flails]] specialists will probably want to take a look at their weaponry, as [[demon whip]]s are among the best weapons in the game. | ||
==Trivia== | ==Trivia== | ||
Balrugs are almost identical to the [http://en.wikipedia.org/wiki/Balrog balrog], a fiery whip-wielding demon from J.R.R. Tolkien's ''Lord of the Rings'' novels. | |||
==History== | ==History== | ||
Prior to [[0. | *Prior to [[0.28]], balrugs were [[:Category:Water_vulnerability|vulnerable to water]]. | ||
*Prior to [[0.10]], they were tier-1 demons. | |||
*Balrugs knew Teleport Self between [[0.6]] and [[0.10]]. | |||
[[Category:Demon]] | [[Category:Demon]] | ||
Latest revision as of 02:51, 3 January 2025
Version 0.32: This article may not be up to date for the latest stable release of Crawl.
| balrug 2 | |
|---|---|
| HP | 50-103 |
| HD | 14 |
| XP | 1205 |
| Speed | 12 |
| AC | 5 |
| EV | 12 |
| Will | 160 |
| Attack1 | 25 (hit: fire)
|
| Resistances | rF+++ rPois+ rMiasma rN+++ rTorm |
| Vulnerabilities | Cold Holy |
| Habitat | Land |
| Intelligence | Human |
| Uses | Weapons & armour Starting equipment Open doors |
| Holiness | Demonic |
| Size | Large |
| Type | balrug, balrug |
| Flags | Fighter See invisible Flying Evil |
| A huge and very powerful demon, wreathed in fire and shadows. |
Useful Info
Balrugs are brutish tier-2 demons, often armed with branded demon whips and capable of casting powerful Fire Magic. Even when unarmed, they still deal significant fire damage (14-27 HP) per hit.
Spells
| Tile | Name | Damage | Range | Flags |
|---|---|---|---|---|
| Bolt of Fire | 3d23 | 6 | Magical flag | |
| Fireball | 3d23 | 5 | Magical flag | |
| Pyre Arrow | 2d14/turn | 5 | Magical flag | |
| Smiting | 7-17 | LOS | Magical flag |
Tips & Tricks
- The more fire resistance you have when facing them, the better.
- Balrugs are vulnerable to cold. Any decent Ice Elementalist or Conjurer shouldn't have much difficulty with them. Other characters can take advantage of their vulnerability with freezing-branded weapons or by zapping them with a wand of iceblast.
- Don't let their size fool you; balrugs are still faster than most characters.
- Maces & Flails specialists will probably want to take a look at their weaponry, as demon whips are among the best weapons in the game.
Trivia
Balrugs are almost identical to the balrog, a fiery whip-wielding demon from J.R.R. Tolkien's Lord of the Rings novels.
History
- Prior to 0.28, balrugs were vulnerable to water.
- Prior to 0.10, they were tier-1 demons.
- Balrugs knew Teleport Self between 0.6 and 0.10.