Deathcap: Difference between revisions
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Latest revision as of 23:53, 21 January 2025
Version 0.32: This article may not be up to date for the latest stable release of Crawl.
For a list of all plants, see list of plants.
| deathcap f | |
|---|---|
| HP | 34-70 |
| HD | 13 |
| XP | 5 |
| Speed | 10 |
| AC | 5 |
| EV | 0 |
| Will | 80 |
| Attack1 | 33 (spore: confuse)
|
| Resistances | rC+ rPois+++ rDrown rMiasma rN+++ rTorm |
| Vulnerabilities | Holy |
| Habitat | Land |
| Intelligence | Brainless |
| Uses | Uses nothing |
| Holiness | Undead |
| Size | Tiny |
| Type | fungus, wandering mushroom |
| Flags | Evil Unbreathing |
| A noxious and deadly fungus suffused with negative energy. While parasitic in life, undeath has granted it the ability to absorb its nutrients directly from the life force of others. |
Useful Info
Deathcaps are essentially an undead form of wandering mushroom. They can drain life from you and your allies from anywhere within its LOS. They do not occur naturally, and can only be encountered if summoned by a curse toe's Summon Mushrooms. Every time a deathcap attacks, it loses 1 HD, becoming weaker (and dying at 0 HD).
Spells
| Tile | Name | Damage | Range | Flags |
|---|---|---|---|---|
| Drain Life | 2d15 | — | Magical flag |
Tips & Tricks
History
- Deathcaps were added in 0.13.