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Will-o-the-wisp: Difference between revisions

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imported>Ge0ff
m monsters can engulf only creatures of the same or smaller size, and Wills are tiny
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*Having [[fire resistance]] is recommended, due Marshlight's high damage output.  
*Having [[fire resistance]] is recommended, due Marshlight's high damage output.  
*Wisps have many resistances themselves, so elemental spells are less effective. If you rely on elemental spells, you can use [[Alternate items#Wands|bolt wands]] (wisps don't resist [[acid]]), a [[tin of tremorstones]], or irresistible spells like [[Airstrike]] to take them out.
*Wisps have many resistances themselves, so elemental spells are less effective. If you rely on elemental spells, you can use [[Alternate items#Wands|bolt wands]] (wisps don't resist [[acid]]), a [[tin of tremorstones]], or irresistible spells like [[Airstrike]] to take them out.
*Their melee attacks [[engulf]], which prevents you from using [[scroll]]s, [[god]] abilities, or [[spell]]s. Luckily, wisps are tiny, which means they can engulf only players in the [[bat form]].
*Foxfires require an open path in order to hit you, so you can potentially use corridors and monsters to block it. Unfortunately, it's hard to take advantage of this quirk in the Swamp, which is very open.
*Foxfires require an open path in order to hit you, so you can potentially use corridors and monsters to block it. Unfortunately, it's hard to take advantage of this quirk in the Swamp, which is very open.


==History==
==History==
*Prior to [[0.33]], will-o-the-wisps had [[cold resistance]], and only one pip of [[fire resistance]].}}
*Will-o-the-wisps were added in [[0.26]].
*Will-o-the-wisps were added in [[0.26]].

Latest revision as of 07:58, 6 October 2026

Version 0.34: This article is up to date for the latest stable release of Dungeon Crawl Stone Soup.
A green-glowing gaseous entity, flickering and pulsing irregularly as it hovers through the air. Travelers have been known to confuse these for distant lanterns - a mistake rarely made twice.

Useful Info

Will-o-the-wisps are intangible puffs of flames found primarily in the Swamp. Their Marshlight spell behaves exactly like Foxfire - it creates 2 foxfires, which quickly rush towards you, dealing damage on contact.

Spells

Tile Name Damage Range Flags
Marshlight 2x3d13 — Magical flag
Blink — — Magical flag

Tips & Tricks

  • Having fire resistance is recommended, due Marshlight's high damage output.
  • Wisps have many resistances themselves, so elemental spells are less effective. If you rely on elemental spells, you can use bolt wands (wisps don't resist acid), a tin of tremorstones, or irresistible spells like Airstrike to take them out.
  • Foxfires require an open path in order to hit you, so you can potentially use corridors and monsters to block it. Unfortunately, it's hard to take advantage of this quirk in the Swamp, which is very open.

History