Ironbound frostheart: Difference between revisions
From Ashenzari's Archive
More actions
0.30 - creeping frost major change |
No edit summary |
||
| (4 intermediate revisions by 2 users not shown) | |||
| Line 1: | Line 1: | ||
{{ | {{version034}} | ||
{{monster info}} | {{monster info}} | ||
| Line 11: | Line 11: | ||
==History== | ==History== | ||
* Prior to [[0.30]], Creeping Frost ignored cold resistance entirely. | *Prior to [[0.32]], ironbound frosthearts had HD 12 instead of 11. | ||
* Ironbound frosthearts were added in [[0.27]]. | *Prior to [[0.30]], Creeping Frost ignored cold resistance entirely. | ||
*Ironbound frosthearts were added in [[0.27]]. | |||
Latest revision as of 07:51, 6 October 2026
Version 0.34: This article is up to date for the latest stable release of Dungeon Crawl Stone Soup.
| ironbound frostheart p | |
|---|---|
| HP | 39-80 |
| HD | 11 |
| XP | 810 |
| Speed | 10 |
| AC | 5 |
| EV | 9 |
| Will | 40 |
| Attack1 | 25 (touch: cold)
|
| Resistances | rC+ |
| Vulnerabilities | None |
| Habitat | Land |
| Intelligence | Human |
| Uses | Starting equipment Open doors |
| Holiness | Natural |
| Size | Medium |
| Type | human, human |
| Flags | See invisible Speaks Warm-blooded |
| An emaciated warrior-mage, bound to guard long-coveted treasures. It calls forth deadly frost from its surrounds, freezing foes that are next to walls. |
Useful info
Ironbound frosthearts are threatening ice mages guarding the Vaults. Like the player spell Frozen Ramparts, Frosthearts can freeze the walls adjacent to the player to harm them. They inflict the Frozen status, slowing down player movement.
Spells
| Tile | Name | Damage | Range | Flags |
|---|---|---|---|---|
| Creeping Frost | 3d18 | LOS | Wizard flag |
Tips & Tricks
These enemies are dangerous when faced in conjunction with other Vaults denizens, who will swarm you or pelt you with missiles if you leave a corridor or chokepoint to avoid Creeping Frost. Disable them with hexes or break LOS with them to buy some time to deal with other enemies first.