Barbs: Difference between revisions
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{{flavour|There are barbs embedded in your skin, and moving around will cause you to take damage. Remaining in place for a short time will allow you to remove the barbs without taking damage.}} | {{flavour|There are barbs embedded in your skin, and moving around will cause you to take damage. Remaining in place for a short time will allow you to remove the barbs without taking damage.}} | ||
'''Barbs''' is a [[status effect]]. Each time a barbed creature moves, it takes damage equal to <code>2d( | '''Barbs''' is a [[status effect]]. Each time a barbed creature moves, it takes damage equal to <code>2d(2 + times_barbs_inflicted)</code> damage (max. 2d6).<ref>{{source ref|0.30.1|movement.cc|141}}</ref> When [[rampaging]], each tile moved will inflict damage. | ||
The barbs remain in their target for 4-8 turns, adding 2-4 turns per infliction of barbs (max. 12 turns at time).<ref>{{source ref|0.30.1|beam.cc|4000}}</ref> Remaining in place has | The barbs remain in their target for 4-8 turns, adding 2-4 turns per infliction of barbs (max. 12 turns at time).<ref>{{source ref|0.30.1|beam.cc|4000}}</ref> Remaining in place (no matter what is done) has 100% chance of decreasing the duration. While moving, there is only a 33% chance to decrease the barbs duration. It is possible to rid yourself of barbs by moving, but doing so will incur significant damage. | ||
Inflicted by: | Inflicted by: | ||
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*[[Throw Barbs]] spell | *[[Throw Barbs]] spell | ||
*[[Wu Jian]]'s wrath (lasting 5-10 turns) | *[[Wu Jian]]'s wrath (lasting 5-10 turns) | ||
[[Insubstantial]] players are immune to the barbs status, but damage from the Throw Barbs spell itself is not ignored. | |||
==History== | ==History== | ||
*The barbs attack flavour was added in [[0.28]]. | *The barbs attack flavour was added in [[0.28]]. | ||
*Prior to [[0.22]], the duration | *Prior to [[0.22]], you had to specifically [[wait]] (with ''''5''', '''s''', or '''.''') in order to have a 100% chance to decrement the duration. Also, the base duration was a bit shorter: 3-6 turns instead of 4-8 turns. | ||
*Barbs was added in [[0.14]]. | *Barbs was added in [[0.14]]. | ||
==References== | ==References== | ||
<references/> | <references/> | ||
Latest revision as of 08:29, 17 May 2026
| There are barbs embedded in your skin, and moving around will cause you to take damage. Remaining in place for a short time will allow you to remove the barbs without taking damage. |
Barbs is a status effect. Each time a barbed creature moves, it takes damage equal to 2d(2 + times_barbs_inflicted) damage (max. 2d6).[1] When rampaging, each tile moved will inflict damage.
The barbs remain in their target for 4-8 turns, adding 2-4 turns per infliction of barbs (max. 12 turns at time).[2] Remaining in place (no matter what is done) has 100% chance of decreasing the duration. While moving, there is only a 33% chance to decrease the barbs duration. It is possible to rid yourself of barbs by moving, but doing so will incur significant damage.
Inflicted by:
- Barbs attack flavour
- Throw Barbs spell
- Wu Jian's wrath (lasting 5-10 turns)
Insubstantial players are immune to the barbs status, but damage from the Throw Barbs spell itself is not ignored.
History
References
- ↑ movement.cc:141 (0.30.1)
- ↑ beam.cc:4000 (0.30.1)