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Potion of magic: Difference between revisions

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{{version030}}
{{item
{{item
  |itemtype=Potion
  |itemtype=Potion
  |name=Potion of Magic
  |name=Potion of Magic
  |cost=70
  |cost=80
|weight=4.0
}}
}}
{{flavour|A valuable potion which grants a person with an infusion of magical energy.}}


{{flavour|A valuable potion which grants a person with an infusion of magical energy.}}
Quaffing a '''potion of magic''' restores 10-37 [[magic points]], <code>9 + 3d28/3</code><ref>{{source ref|0.30.1|defines.h|165}}</ref>, strongly biased towards the middle values.
 
All Mage backgrounds ([[Hedge Wizard]]s, [[Conjurer]]s, etc.) start with a potion of magic in their inventories.
 
==Strategy==
This potion is quite rare and immensely useful for [[spellcaster]]s. Non-casters should still keep around these items in order to use certain divine abilities when MP is low, e.g., when a [[ghost moth]] drained all your MP.
 
If you can spare a few turns of [[confusion]], [[potions of ambrosia]] can be used to regenerate MP instead, thus saving a potion of magic in the process.


==History==
*In [[0.18]] alone, [[Pakellas]] gifted potions of magic to its followers.
*Prior to [[0.5]], the potion restored all magic points and had one in three chance of increasing max MP by one.


Quaffing a '''potion of magic''' restores 9+3d28/3 [[MP]] (with a strong probability of 23 or 24). This potion is rare and immensely useful for [[spellcaster]]s.
==References==
<references />


"Magic courses through your body."
{{potions}}

Latest revision as of 17:36, 22 October 2025

Version 0.30: This article may not be up to date for the latest stable release of Crawl.
Type Potion
Name Potion of Magic
Icon
A valuable potion which grants a person with an infusion of magical energy.

Quaffing a potion of magic restores 10-37 magic points, 9 + 3d28/3[1], strongly biased towards the middle values.

All Mage backgrounds (Hedge Wizards, Conjurers, etc.) start with a potion of magic in their inventories.

Strategy

This potion is quite rare and immensely useful for spellcasters. Non-casters should still keep around these items in order to use certain divine abilities when MP is low, e.g., when a ghost moth drained all your MP.

If you can spare a few turns of confusion, potions of ambrosia can be used to regenerate MP instead, thus saving a potion of magic in the process.

History

  • In 0.18 alone, Pakellas gifted potions of magic to its followers.
  • Prior to 0.5, the potion restored all magic points and had one in three chance of increasing max MP by one.

References