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	<id>https://dcss.roguelikes.gg/wiki/index.php?action=history&amp;feed=atom&amp;title=Dark_maul</id>
	<title>Dark maul - Revision history</title>
	<link rel="self" type="application/atom+xml" href="https://dcss.roguelikes.gg/wiki/index.php?action=history&amp;feed=atom&amp;title=Dark_maul"/>
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	<updated>2026-10-24T12:00:25Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
	<generator>MediaWiki 1.43.9</generator>
	<entry>
		<id>https://dcss.roguelikes.gg/wiki/index.php?title=Dark_maul&amp;diff=12464&amp;oldid=prev</id>
		<title>imported&gt;Ge0ff: fix src link</title>
		<link rel="alternate" type="text/html" href="https://dcss.roguelikes.gg/wiki/index.php?title=Dark_maul&amp;diff=12464&amp;oldid=prev"/>
		<updated>2025-06-24T12:25:03Z</updated>

		<summary type="html">&lt;p&gt;fix src link&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
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				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 12:25, 24 June 2025&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;4&quot; class=&quot;diff-notice&quot; lang=&quot;en&quot;&gt;&lt;div class=&quot;mw-diff-empty&quot;&gt;(No difference)&lt;/div&gt;
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&lt;/table&gt;</summary>
		<author><name>imported&gt;Ge0ff</name></author>
	</entry>
	<entry>
		<id>https://dcss.roguelikes.gg/wiki/index.php?title=Dark_maul&amp;diff=5926&amp;oldid=prev</id>
		<title>imported&gt;Ge0ff: fix src link</title>
		<link rel="alternate" type="text/html" href="https://dcss.roguelikes.gg/wiki/index.php?title=Dark_maul&amp;diff=5926&amp;oldid=prev"/>
		<updated>2025-06-24T12:25:03Z</updated>

		<summary type="html">&lt;p&gt;fix src link&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
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				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 12:25, 24 June 2025&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;4&quot; class=&quot;diff-notice&quot; lang=&quot;en&quot;&gt;&lt;div class=&quot;mw-diff-empty&quot;&gt;(No difference)&lt;/div&gt;
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&lt;!-- diff cache key crawlwiki:diff:1.41:old-1088:rev-5926 --&gt;
&lt;/table&gt;</summary>
		<author><name>imported&gt;Ge0ff</name></author>
	</entry>
	<entry>
		<id>https://dcss.roguelikes.gg/wiki/index.php?title=Dark_maul&amp;diff=1088&amp;oldid=prev</id>
		<title>imported&gt;Ge0ff: fix src link</title>
		<link rel="alternate" type="text/html" href="https://dcss.roguelikes.gg/wiki/index.php?title=Dark_maul&amp;diff=1088&amp;oldid=prev"/>
		<updated>2025-06-24T12:25:03Z</updated>

		<summary type="html">&lt;p&gt;fix src link&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 12:25, 24 June 2025&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l14&quot;&gt;Line 14:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 14:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Desirability==&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Desirability==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;A single swing from the &#039;&#039;&#039;dark maul&#039;&#039;&#039;&amp;lt;ref&amp;gt;{{source ref|0.33|art-data.txt|1317}}&amp;lt;/ref&amp;gt; will crush through virtually any monster&#039;s armour for ultra-heavy damage, but even at maximum [[Maces &amp;amp; Flails]] skill, it will still take you 15 or 16 [[aut]]s to attack - over 2x the mindelay of the slowest normal weapons. In practice, every swing (at &#039;&#039;max&#039;&#039; skill) gives a 57.5% to pass your next turn. On the plus side, it has over 2.5x the base damage of [[giant club]]s, which most characters can&#039;t use.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;A single swing from the &#039;&#039;&#039;dark maul&#039;&#039;&#039;&amp;lt;ref&amp;gt;{{source ref|0.33&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;.0&lt;/ins&gt;|art-data.txt|1317}}&amp;lt;/ref&amp;gt; will crush through virtually any monster&#039;s armour for ultra-heavy damage, but even at maximum [[Maces &amp;amp; Flails]] skill, it will still take you 15 or 16 [[aut]]s to attack - over 2x the mindelay of the slowest normal weapons. In practice, every swing (at &#039;&#039;max&#039;&#039; skill) gives a 57.5% to pass your next turn. On the plus side, it has over 2.5x the base damage of [[giant club]]s, which most characters can&#039;t use.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Is this trade-off actually worth it? High M&amp;amp;F skill is nearly essential. It reduces the attack delay to a tolerable level, and it also helps with accuracy. Each miss is much more punishing than a standard weapon; even with a +10 enchantment, you may miss often enough that it&amp;#039;s a problem. Compared to a well-enchanted [[great mace]], the dark maul checks AC much less, but always risks an enemy double turn, and procs fewer [[auxiliary attack]]s. Basically, the maul is not a weapon to suddenly switch to Maces &amp;amp; Flails for - have high skill to make full use of the maul, and watch out for the delay.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Is this trade-off actually worth it? High M&amp;amp;F skill is nearly essential. It reduces the attack delay to a tolerable level, and it also helps with accuracy. Each miss is much more punishing than a standard weapon; even with a +10 enchantment, you may miss often enough that it&amp;#039;s a problem. Compared to a well-enchanted [[great mace]], the dark maul checks AC much less, but always risks an enemy double turn, and procs fewer [[auxiliary attack]]s. Basically, the maul is not a weapon to suddenly switch to Maces &amp;amp; Flails for - have high skill to make full use of the maul, and watch out for the delay.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;

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&lt;/table&gt;</summary>
		<author><name>imported&gt;Ge0ff</name></author>
	</entry>
	<entry>
		<id>https://dcss.roguelikes.gg/wiki/index.php?title=Dark_maul&amp;diff=35788&amp;oldid=prev</id>
		<title>imported&gt;Spudwalt at 00:36, 21 June 2025</title>
		<link rel="alternate" type="text/html" href="https://dcss.roguelikes.gg/wiki/index.php?title=Dark_maul&amp;diff=35788&amp;oldid=prev"/>
		<updated>2025-06-21T00:36:00Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 00:36, 21 June 2025&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot;&gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;version032&lt;/del&gt;}}&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;version033&lt;/ins&gt;}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{flavour|A large, iron-shod maul specialised for dealing massively powerful blows. Such power comes at a price: the maul&amp;#039;s head is so heavy it takes a great length of time to lift it up for another swing.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{flavour|A large, iron-shod maul specialised for dealing massively powerful blows. Such power comes at a price: the maul&amp;#039;s head is so heavy it takes a great length of time to lift it up for another swing.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l14&quot;&gt;Line 14:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 14:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Desirability==&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Desirability==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;A single swing from the &#039;&#039;&#039;dark maul&#039;&#039;&#039;&amp;lt;ref&amp;gt;{{source ref|0.&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;32.1&lt;/del&gt;|art-data.txt|&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;1314&lt;/del&gt;}}&amp;lt;/ref&amp;gt; will crush through virtually any monster&#039;s armour for ultra-heavy damage, but even at maximum [[Maces &amp;amp; Flails]] skill, it will still take you 15 or 16 [[aut]]s to attack - over 2x the mindelay of the slowest normal weapons. In practice, every swing (at &#039;&#039;max&#039;&#039; skill) gives a 57.5% to pass your next turn. On the plus side, it has over 2.5x the base damage of [[giant club]]s, which most characters can&#039;t use.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;A single swing from the &#039;&#039;&#039;dark maul&#039;&#039;&#039;&amp;lt;ref&amp;gt;{{source ref|0.&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;33&lt;/ins&gt;|art-data.txt|&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;1317&lt;/ins&gt;}}&amp;lt;/ref&amp;gt; will crush through virtually any monster&#039;s armour for ultra-heavy damage, but even at maximum [[Maces &amp;amp; Flails]] skill, it will still take you 15 or 16 [[aut]]s to attack - over 2x the mindelay of the slowest normal weapons. In practice, every swing (at &#039;&#039;max&#039;&#039; skill) gives a 57.5% to pass your next turn. On the plus side, it has over 2.5x the base damage of [[giant club]]s, which most characters can&#039;t use.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Is this trade-off actually worth it? High M&amp;amp;F skill is nearly essential. It reduces the attack delay to a tolerable level, and it also helps with accuracy. Each miss is much more punishing than a standard weapon; even with a +10 enchantment, you may miss often enough that it&amp;#039;s a problem. Compared to a well-enchanted [[great mace]], the dark maul checks AC much less, but always risks an enemy double turn, and procs fewer [[auxiliary attack]]s. Basically, the maul is not a weapon to suddenly switch to Maces &amp;amp; Flails for - have high skill to make full use of the maul, and watch out for the delay.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Is this trade-off actually worth it? High M&amp;amp;F skill is nearly essential. It reduces the attack delay to a tolerable level, and it also helps with accuracy. Each miss is much more punishing than a standard weapon; even with a +10 enchantment, you may miss often enough that it&amp;#039;s a problem. Compared to a well-enchanted [[great mace]], the dark maul checks AC much less, but always risks an enemy double turn, and procs fewer [[auxiliary attack]]s. Basically, the maul is not a weapon to suddenly switch to Maces &amp;amp; Flails for - have high skill to make full use of the maul, and watch out for the delay.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l20&quot;&gt;Line 20:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 20:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;It’s important to know when to use the maul and when to put it away for something faster. Try to avoid using the dark maul in open areas or when facing multiple opponents at once, because the high delay makes it impossible to respond quickly to unexpected damage spikes or new enemies entering [[line of sight]].&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;It’s important to know when to use the maul and when to put it away for something faster. Try to avoid using the dark maul in open areas or when facing multiple opponents at once, because the high delay makes it impossible to respond quickly to unexpected damage spikes or new enemies entering [[line of sight]].&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Okawaru]] is a great god for the dark maul. Finesse can &#039;&#039;halve&#039;&#039; the delay of any weapon, making the maul a lot less risky to use, and Heroism helps boost skill levels. [[Manifold Assault]] can make the delay much more manageable, as you&#039;re swinging from a distance &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;(not to mention &lt;/del&gt;potentially pasting multiple targets per swing&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;)&lt;/del&gt;.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Okawaru]] is a great god for the dark maul. Finesse can &#039;&#039;halve&#039;&#039; the delay of any weapon, making the maul a lot less risky to use, and Heroism helps boost skill levels. [[Manifold Assault]] can make the delay much more manageable, as you&#039;re swinging from a distance&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;, striking with perfect accuracy, and &lt;/ins&gt;potentially pasting multiple targets per swing.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==History==&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==History==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;

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&lt;/table&gt;</summary>
		<author><name>imported&gt;Spudwalt</name></author>
	</entry>
	<entry>
		<id>https://dcss.roguelikes.gg/wiki/index.php?title=Dark_maul&amp;diff=35787&amp;oldid=prev</id>
		<title>imported&gt;Mattlistener: /* Desirability */</title>
		<link rel="alternate" type="text/html" href="https://dcss.roguelikes.gg/wiki/index.php?title=Dark_maul&amp;diff=35787&amp;oldid=prev"/>
		<updated>2025-03-30T02:05:21Z</updated>

		<summary type="html">&lt;p&gt;&lt;span class=&quot;autocomment&quot;&gt;Desirability&lt;/span&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 02:05, 30 March 2025&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l16&quot;&gt;Line 16:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 16:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;A single swing from the &amp;#039;&amp;#039;&amp;#039;dark maul&amp;#039;&amp;#039;&amp;#039;&amp;lt;ref&amp;gt;{{source ref|0.32.1|art-data.txt|1314}}&amp;lt;/ref&amp;gt; will crush through virtually any monster&amp;#039;s armour for ultra-heavy damage, but even at maximum [[Maces &amp;amp; Flails]] skill, it will still take you 15 or 16 [[aut]]s to attack - over 2x the mindelay of the slowest normal weapons. In practice, every swing (at &amp;#039;&amp;#039;max&amp;#039;&amp;#039; skill) gives a 57.5% to pass your next turn. On the plus side, it has over 2.5x the base damage of [[giant club]]s, which most characters can&amp;#039;t use.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;A single swing from the &amp;#039;&amp;#039;&amp;#039;dark maul&amp;#039;&amp;#039;&amp;#039;&amp;lt;ref&amp;gt;{{source ref|0.32.1|art-data.txt|1314}}&amp;lt;/ref&amp;gt; will crush through virtually any monster&amp;#039;s armour for ultra-heavy damage, but even at maximum [[Maces &amp;amp; Flails]] skill, it will still take you 15 or 16 [[aut]]s to attack - over 2x the mindelay of the slowest normal weapons. In practice, every swing (at &amp;#039;&amp;#039;max&amp;#039;&amp;#039; skill) gives a 57.5% to pass your next turn. On the plus side, it has over 2.5x the base damage of [[giant club]]s, which most characters can&amp;#039;t use.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Is this trade-off actually worth it? High M&amp;amp;F skill is nearly essential. It reduces the attack delay to a tolerable level, and it also helps with accuracy. Each miss is much more punishing than a standard weapon; even with a +10 enchantment, you may miss often enough that it&#039;s a problem. Compared to a well-enchanted [[great mace]], the dark maul checks AC much less, but always risks an enemy double turn, and procs &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;less &lt;/del&gt;[[auxiliary attack]]s. Basically, the maul is not a weapon to suddenly switch to Maces &amp;amp; Flails for - have high skill to make full use of the maul, and watch out for the delay.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Is this trade-off actually worth it? High M&amp;amp;F skill is nearly essential. It reduces the attack delay to a tolerable level, and it also helps with accuracy. Each miss is much more punishing than a standard weapon; even with a +10 enchantment, you may miss often enough that it&#039;s a problem. Compared to a well-enchanted [[great mace]], the dark maul checks AC much less, but always risks an enemy double turn, and procs &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;fewer &lt;/ins&gt;[[auxiliary attack]]s. Basically, the maul is not a weapon to suddenly switch to Maces &amp;amp; Flails for - have high skill to make full use of the maul, and watch out for the delay.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;It’s important to know when to use the maul and when to put it away for something faster. Try to avoid using the dark maul in open areas or when facing multiple opponents at once, because the high delay makes it impossible to respond quickly to unexpected damage spikes or new enemies entering [[line of sight]].&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;It’s important to know when to use the maul and when to put it away for something faster. Try to avoid using the dark maul in open areas or when facing multiple opponents at once, because the high delay makes it impossible to respond quickly to unexpected damage spikes or new enemies entering [[line of sight]].&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;

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&lt;/table&gt;</summary>
		<author><name>imported&gt;Mattlistener</name></author>
	</entry>
	<entry>
		<id>https://dcss.roguelikes.gg/wiki/index.php?title=Dark_maul&amp;diff=35786&amp;oldid=prev</id>
		<title>Patrick2011b: bump</title>
		<link rel="alternate" type="text/html" href="https://dcss.roguelikes.gg/wiki/index.php?title=Dark_maul&amp;diff=35786&amp;oldid=prev"/>
		<updated>2024-10-30T00:08:30Z</updated>

		<summary type="html">&lt;p&gt;bump&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 00:08, 30 October 2024&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot;&gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;version|030&lt;/del&gt;}}&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;version032&lt;/ins&gt;}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{flavour|A large, iron-shod maul specialised for dealing massively powerful blows. Such power comes at a price: the maul&amp;#039;s head is so heavy it takes a great length of time to lift it up for another swing.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{flavour|A large, iron-shod maul specialised for dealing massively powerful blows. Such power comes at a price: the maul&amp;#039;s head is so heavy it takes a great length of time to lift it up for another swing.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l14&quot;&gt;Line 14:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 14:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Desirability==&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Desirability==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;A single swing from the &#039;&#039;&#039;dark maul&#039;&#039;&#039;&amp;lt;ref&amp;gt;{{source ref|0.&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;29&lt;/del&gt;.&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;0&lt;/del&gt;|art-data.txt|&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;1303&lt;/del&gt;}}&amp;lt;/ref&amp;gt; will crush through virtually any monster&#039;s armour for ultra-heavy damage, but even at maximum [[Maces &amp;amp; Flails]] skill, it will still take you 15 or 16 [[aut]]s to attack - over 2x the mindelay of the slowest normal weapons. In practice, every swing (at &#039;&#039;max&#039;&#039; skill) gives a 57.5% to pass your next turn. On the plus side, it has over 2.5x the base damage of [[giant club]]s, which most characters can&#039;t use.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;A single swing from the &#039;&#039;&#039;dark maul&#039;&#039;&#039;&amp;lt;ref&amp;gt;{{source ref|0.&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;32&lt;/ins&gt;.&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;1&lt;/ins&gt;|art-data.txt|&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;1314&lt;/ins&gt;}}&amp;lt;/ref&amp;gt; will crush through virtually any monster&#039;s armour for ultra-heavy damage, but even at maximum [[Maces &amp;amp; Flails]] skill, it will still take you 15 or 16 [[aut]]s to attack - over 2x the mindelay of the slowest normal weapons. In practice, every swing (at &#039;&#039;max&#039;&#039; skill) gives a 57.5% to pass your next turn. On the plus side, it has over 2.5x the base damage of [[giant club]]s, which most characters can&#039;t use.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Is this trade-off actually worth it? High M&amp;amp;F skill is nearly essential. It reduces the attack delay to a tolerable level, and it also helps with accuracy. Each miss is much more punishing than a standard weapon; even with a +10 enchantment, you may miss often enough that it&amp;#039;s a problem. Compared to a well-enchanted [[great mace]], the dark maul checks AC much less, but always risks an enemy double turn, and procs less [[auxiliary attack]]s. Basically, the maul is not a weapon to suddenly switch to Maces &amp;amp; Flails for - have high skill to make full use of the maul, and watch out for the delay.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Is this trade-off actually worth it? High M&amp;amp;F skill is nearly essential. It reduces the attack delay to a tolerable level, and it also helps with accuracy. Each miss is much more punishing than a standard weapon; even with a +10 enchantment, you may miss often enough that it&amp;#039;s a problem. Compared to a well-enchanted [[great mace]], the dark maul checks AC much less, but always risks an enemy double turn, and procs less [[auxiliary attack]]s. Basically, the maul is not a weapon to suddenly switch to Maces &amp;amp; Flails for - have high skill to make full use of the maul, and watch out for the delay.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;

&lt;!-- diff cache key crawlwiki:diff:1.41:old-35785:rev-35786:php=table --&gt;
&lt;/table&gt;</summary>
		<author><name>Patrick2011b</name></author>
	</entry>
	<entry>
		<id>https://dcss.roguelikes.gg/wiki/index.php?title=Dark_maul&amp;diff=35785&amp;oldid=prev</id>
		<title>Hordes: /* Desirability */</title>
		<link rel="alternate" type="text/html" href="https://dcss.roguelikes.gg/wiki/index.php?title=Dark_maul&amp;diff=35785&amp;oldid=prev"/>
		<updated>2023-06-18T23:58:16Z</updated>

		<summary type="html">&lt;p&gt;&lt;span class=&quot;autocomment&quot;&gt;Desirability&lt;/span&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 23:58, 18 June 2023&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l16&quot;&gt;Line 16:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 16:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;A single swing from the &amp;#039;&amp;#039;&amp;#039;dark maul&amp;#039;&amp;#039;&amp;#039;&amp;lt;ref&amp;gt;{{source ref|0.29.0|art-data.txt|1303}}&amp;lt;/ref&amp;gt; will crush through virtually any monster&amp;#039;s armour for ultra-heavy damage, but even at maximum [[Maces &amp;amp; Flails]] skill, it will still take you 15 or 16 [[aut]]s to attack - over 2x the mindelay of the slowest normal weapons. In practice, every swing (at &amp;#039;&amp;#039;max&amp;#039;&amp;#039; skill) gives a 57.5% to pass your next turn. On the plus side, it has over 2.5x the base damage of [[giant club]]s, which most characters can&amp;#039;t use.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;A single swing from the &amp;#039;&amp;#039;&amp;#039;dark maul&amp;#039;&amp;#039;&amp;#039;&amp;lt;ref&amp;gt;{{source ref|0.29.0|art-data.txt|1303}}&amp;lt;/ref&amp;gt; will crush through virtually any monster&amp;#039;s armour for ultra-heavy damage, but even at maximum [[Maces &amp;amp; Flails]] skill, it will still take you 15 or 16 [[aut]]s to attack - over 2x the mindelay of the slowest normal weapons. In practice, every swing (at &amp;#039;&amp;#039;max&amp;#039;&amp;#039; skill) gives a 57.5% to pass your next turn. On the plus side, it has over 2.5x the base damage of [[giant club]]s, which most characters can&amp;#039;t use.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Is this trade-off actually worth it? High M&amp;amp;F skill is nearly essential. It&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&#039;ll reduce &lt;/del&gt;the attack delay to a tolerable level, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;but &lt;/del&gt;accuracy &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;is also an issue - each &lt;/del&gt;miss is much more punishing than &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;with most weapons, and &lt;/del&gt;even with +10 enchantment you may miss often enough that &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;it’s &lt;/del&gt;a problem. Compared to a well-enchanted [[&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;demon whip&lt;/del&gt;]], the dark maul &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;scales &lt;/del&gt;checks AC much less, but &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;it takes the offhand slot, &lt;/del&gt;always risks an enemy double turn, and procs less [[auxiliary attack]]s. Basically, the maul is not a weapon to suddenly switch to Maces &amp;amp; Flails for - have high skill to make full use of the maul, and watch out for the delay.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Is this trade-off actually worth it? High M&amp;amp;F skill is nearly essential. It &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;reduces &lt;/ins&gt;the attack delay to a tolerable level, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;and it also helps with &lt;/ins&gt;accuracy&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;. Each &lt;/ins&gt;miss is much more punishing than &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;a standard weapon; &lt;/ins&gt;even with &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;a &lt;/ins&gt;+10 enchantment&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;, &lt;/ins&gt;you may miss often enough that &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;it&#039;s &lt;/ins&gt;a problem. Compared to a well-enchanted [[&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;great mace&lt;/ins&gt;]], the dark maul checks AC much less, but always risks an enemy double turn, and procs less [[auxiliary attack]]s. Basically, the maul is not a weapon to suddenly switch to Maces &amp;amp; Flails for - have high skill to make full use of the maul, and watch out for the delay.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;It’s &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;also &lt;/del&gt;important to know when to use the maul and when to put it away for something faster. Try to avoid using the dark maul in open areas or when facing multiple opponents at once, because the high delay makes it impossible to respond quickly to unexpected damage spikes or new enemies entering [[line of sight]].&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;It’s important to know when to use the maul and when to put it away for something faster. Try to avoid using the dark maul in open areas or when facing multiple opponents at once, because the high delay makes it impossible to respond quickly to unexpected damage spikes or new enemies entering [[line of sight]].&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Okawaru]] is a great god for the dark maul. Finesse can &amp;#039;&amp;#039;halve&amp;#039;&amp;#039; the delay of any weapon, making the maul a lot less risky to use, and Heroism helps boost skill levels. [[Manifold Assault]] can make the delay much more manageable, as you&amp;#039;re swinging from a distance (not to mention potentially pasting multiple targets per swing).&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Okawaru]] is a great god for the dark maul. Finesse can &amp;#039;&amp;#039;halve&amp;#039;&amp;#039; the delay of any weapon, making the maul a lot less risky to use, and Heroism helps boost skill levels. [[Manifold Assault]] can make the delay much more manageable, as you&amp;#039;re swinging from a distance (not to mention potentially pasting multiple targets per swing).&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Hordes</name></author>
	</entry>
	<entry>
		<id>https://dcss.roguelikes.gg/wiki/index.php?title=Dark_maul&amp;diff=35784&amp;oldid=prev</id>
		<title>Hordes: /* Desirability */</title>
		<link rel="alternate" type="text/html" href="https://dcss.roguelikes.gg/wiki/index.php?title=Dark_maul&amp;diff=35784&amp;oldid=prev"/>
		<updated>2023-05-18T05:13:22Z</updated>

		<summary type="html">&lt;p&gt;&lt;span class=&quot;autocomment&quot;&gt;Desirability&lt;/span&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 05:13, 18 May 2023&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l14&quot;&gt;Line 14:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 14:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Desirability==&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Desirability==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;A single swing from the &#039;&#039;&#039;dark maul&#039;&#039;&#039;&amp;lt;ref&amp;gt;{{source ref|0.29.0|art-data.txt|1303}}&amp;lt;/ref&amp;gt; will crush through virtually any monster&#039;s armour for ultra-heavy damage, but even at maximum [[Maces &amp;amp; Flails]] skill, it will still take you 15 or 16 [[aut]]s to attack - over 2x the mindelay of the slowest normal weapons. In practice, every swing (at &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;M&amp;amp;F &lt;/del&gt;&#039;&#039;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;27&lt;/del&gt;&#039;&#039;) gives a 57.5% to pass your next turn. On the plus side, it has over 2.5x the base damage of [[giant club]]s, which most characters can&#039;t use.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;A single swing from the &#039;&#039;&#039;dark maul&#039;&#039;&#039;&amp;lt;ref&amp;gt;{{source ref|0.29.0|art-data.txt|1303}}&amp;lt;/ref&amp;gt; will crush through virtually any monster&#039;s armour for ultra-heavy damage, but even at maximum [[Maces &amp;amp; Flails]] skill, it will still take you 15 or 16 [[aut]]s to attack - over 2x the mindelay of the slowest normal weapons. In practice, every swing (at &#039;&#039;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;max&lt;/ins&gt;&#039;&#039; &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;skill&lt;/ins&gt;) gives a 57.5% to pass your next turn. On the plus side, it has over 2.5x the base damage of [[giant club]]s, which most characters can&#039;t use.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Is this trade-off actually worth it? High M&amp;amp;F skill is nearly essential. It&amp;#039;ll reduce the attack delay to a tolerable level, but accuracy is also an issue - each miss is much more punishing than with most weapons, and even with +10 enchantment you may miss often enough that it’s a problem. Compared to a well-enchanted [[demon whip]], the dark maul scales checks AC much less, but it takes the offhand slot, always risks an enemy double turn, and procs less [[auxiliary attack]]s. Basically, the maul is not a weapon to suddenly switch to Maces &amp;amp; Flails for - have high skill to make full use of the maul, and watch out for the delay.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Is this trade-off actually worth it? High M&amp;amp;F skill is nearly essential. It&amp;#039;ll reduce the attack delay to a tolerable level, but accuracy is also an issue - each miss is much more punishing than with most weapons, and even with +10 enchantment you may miss often enough that it’s a problem. Compared to a well-enchanted [[demon whip]], the dark maul scales checks AC much less, but it takes the offhand slot, always risks an enemy double turn, and procs less [[auxiliary attack]]s. Basically, the maul is not a weapon to suddenly switch to Maces &amp;amp; Flails for - have high skill to make full use of the maul, and watch out for the delay.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;

&lt;!-- diff cache key crawlwiki:diff:1.41:old-35783:rev-35784:php=table --&gt;
&lt;/table&gt;</summary>
		<author><name>Hordes</name></author>
	</entry>
	<entry>
		<id>https://dcss.roguelikes.gg/wiki/index.php?title=Dark_maul&amp;diff=35783&amp;oldid=prev</id>
		<title>Hordes: /* Desirability */</title>
		<link rel="alternate" type="text/html" href="https://dcss.roguelikes.gg/wiki/index.php?title=Dark_maul&amp;diff=35783&amp;oldid=prev"/>
		<updated>2023-05-18T05:00:41Z</updated>

		<summary type="html">&lt;p&gt;&lt;span class=&quot;autocomment&quot;&gt;Desirability&lt;/span&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 05:00, 18 May 2023&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l14&quot;&gt;Line 14:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 14:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Desirability==&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Desirability==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;A single swing from the &#039;&#039;&#039;dark maul&#039;&#039;&#039;&amp;lt;ref&amp;gt;{{source ref|0.29.0|art-data.txt|1303}}&amp;lt;/ref&amp;gt; will crush through virtually any monster&#039;s armour for ultra-heavy damage, but even at maximum [[Maces &amp;amp; Flails]] skill, it will still take you 15 or 16 [[aut]]s to attack - over 2x the mindelay of the slowest normal weapons. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Practically&lt;/del&gt;, every swing gives a 57.5% to pass your next turn. On the plus side, it has over 2.5x the base damage of [[giant club]]s, which most characters can&#039;t use.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;A single swing from the &#039;&#039;&#039;dark maul&#039;&#039;&#039;&amp;lt;ref&amp;gt;{{source ref|0.29.0|art-data.txt|1303}}&amp;lt;/ref&amp;gt; will crush through virtually any monster&#039;s armour for ultra-heavy damage, but even at maximum [[Maces &amp;amp; Flails]] skill, it will still take you 15 or 16 [[aut]]s to attack - over 2x the mindelay of the slowest normal weapons. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;In practice&lt;/ins&gt;, every swing &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;(at M&amp;amp;F &#039;&#039;27&#039;&#039;) &lt;/ins&gt;gives a 57.5% to pass your next turn. On the plus side, it has over 2.5x the base damage of [[giant club]]s, which most characters can&#039;t use.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Is this trade-off actually worth it? High M&amp;amp;F skill is nearly essential. It&amp;#039;ll reduce the attack delay to a tolerable level, but accuracy is also an issue - each miss is much more punishing than with most weapons, and even with +10 enchantment you may miss often enough that it’s a problem. Compared to a well-enchanted [[demon whip]], the dark maul scales checks AC much less, but it takes the offhand slot, always risks an enemy double turn, and procs less [[auxiliary attack]]s. Basically, the maul is not a weapon to suddenly switch to Maces &amp;amp; Flails for - have high skill to make full use of the maul, and watch out for the delay.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Is this trade-off actually worth it? High M&amp;amp;F skill is nearly essential. It&amp;#039;ll reduce the attack delay to a tolerable level, but accuracy is also an issue - each miss is much more punishing than with most weapons, and even with +10 enchantment you may miss often enough that it’s a problem. Compared to a well-enchanted [[demon whip]], the dark maul scales checks AC much less, but it takes the offhand slot, always risks an enemy double turn, and procs less [[auxiliary attack]]s. Basically, the maul is not a weapon to suddenly switch to Maces &amp;amp; Flails for - have high skill to make full use of the maul, and watch out for the delay.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;

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&lt;/table&gt;</summary>
		<author><name>Hordes</name></author>
	</entry>
	<entry>
		<id>https://dcss.roguelikes.gg/wiki/index.php?title=Dark_maul&amp;diff=35782&amp;oldid=prev</id>
		<title>Hordes: /* Desirability */</title>
		<link rel="alternate" type="text/html" href="https://dcss.roguelikes.gg/wiki/index.php?title=Dark_maul&amp;diff=35782&amp;oldid=prev"/>
		<updated>2023-05-15T16:27:38Z</updated>

		<summary type="html">&lt;p&gt;&lt;span class=&quot;autocomment&quot;&gt;Desirability&lt;/span&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 16:27, 15 May 2023&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l14&quot;&gt;Line 14:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 14:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Desirability==&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Desirability==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;A single swing from the &#039;&#039;&#039;dark maul&#039;&#039;&#039;&amp;lt;ref&amp;gt;{{source ref|0.29.0|art-data.txt|1303}}&amp;lt;/ref&amp;gt; will crush through virtually any monster&#039;s armour for ultra-heavy damage, but even at maximum [[Maces &amp;amp; Flails]] skill, it will still take you 15 or 16 [[aut]]s to attack - over 2x the mindelay of the slowest normal weapons. Practically, every swing &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;will leave you [[paralyse]]d for 1-2 turns&lt;/del&gt;. On the plus side, it has over 2.5x the base damage of [[giant club]]s, which most characters can&#039;t use.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;A single swing from the &#039;&#039;&#039;dark maul&#039;&#039;&#039;&amp;lt;ref&amp;gt;{{source ref|0.29.0|art-data.txt|1303}}&amp;lt;/ref&amp;gt; will crush through virtually any monster&#039;s armour for ultra-heavy damage, but even at maximum [[Maces &amp;amp; Flails]] skill, it will still take you 15 or 16 [[aut]]s to attack - over 2x the mindelay of the slowest normal weapons. Practically, every swing &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;gives a 57.5% to pass your next turn&lt;/ins&gt;. On the plus side, it has over 2.5x the base damage of [[giant club]]s, which most characters can&#039;t use.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Is this trade-off actually worth it? High M&amp;amp;F skill is nearly essential. It&amp;#039;ll reduce the attack delay to a tolerable level, but accuracy is also an issue - each miss is much more punishing than with most weapons, and even with +10 enchantment you may miss often enough that it’s a problem. Compared to a well-enchanted [[demon whip]], the dark maul scales checks AC much less, but it takes the offhand slot, always risks an enemy double turn, and procs less [[auxiliary attack]]s. Basically, the maul is not a weapon to suddenly switch to Maces &amp;amp; Flails for - have high skill to make full use of the maul, and watch out for the delay.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Is this trade-off actually worth it? High M&amp;amp;F skill is nearly essential. It&amp;#039;ll reduce the attack delay to a tolerable level, but accuracy is also an issue - each miss is much more punishing than with most weapons, and even with +10 enchantment you may miss often enough that it’s a problem. Compared to a well-enchanted [[demon whip]], the dark maul scales checks AC much less, but it takes the offhand slot, always risks an enemy double turn, and procs less [[auxiliary attack]]s. Basically, the maul is not a weapon to suddenly switch to Maces &amp;amp; Flails for - have high skill to make full use of the maul, and watch out for the delay.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;

&lt;!-- diff cache key crawlwiki:diff:1.41:old-35781:rev-35782:php=table --&gt;
&lt;/table&gt;</summary>
		<author><name>Hordes</name></author>
	</entry>
</feed>