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Bombardier beetle

From Ashenzari's Archive
Version 0.33: This article may not be up to date for the latest stable release of Crawl.
bombardier beetle B 
HP 11-23
HD 2
XP 45
Speed 6
AC 4
EV 7
Will 20
Attack1 5 (bite: plain)



Resistances None
Vulnerabilities Poison
Habitat Land
Intelligence Animal
Uses Uses nothing
Holiness Natural
Size Little
Type bombardier beetle, bombardier beetle
Flags No skeleton
An unassuming beetle filled with an incredible amount of hypergolic fluid. The sticky spray it fires is capable of igniting predators and unwary adventurers alike, though more experienced ones know to keep moving if they wish to avoid a fiery grave.

Useful Info

Bombardier beetles are insects that can set you on fire. They can be found in the early Dungeon.

Spells

Tile Name Damage Range Flags
Pyre Arrow 2d3/turn 5 Natural flag

Tips & Tricks

  • Bombardier beetles are what teach new adventurers how Sticky Flame works. 2d3 fire damage per turn doesn't look that bad on paper, but that damage ignores AC; even heavily-armored characters will take significant damage. However, moving around will reduce the duration of the effect -- if you're set ablaze, keep moving to shake the flames off.
  • Bombardier beetles' Pyre Arrow is a natural ability, so you can't use silence or antimagic to prevent them from casting.
  • They are slow, so it is easy to retreat if you can't fight one yet.
  • They are vulnerable to poison, so kiting one around while throwing poisoned darts at a distance is a good way to avoid ever getting hit. Even at 0 skill, two successful darts will usually apply enough poison to kill one.

History

  • Bombardier beetles were added in 0.31.